i had to model a strawberry in Cinema 4D for the university, unfortunately i have not found a good tutorial on the internet. Often, the Collision-Deformer is used to press the holes in the berry. This slow down my iMac with i7 processor completely.
I have found that the points Selection of a low poly object is stored when i put it under a Subdivison-Surface and than converts them into a high-resolution Object. Here you can easily push the points with a Soft-Selection, without the computer is slow down.
I hope you like it.
You can download the final Strawberry 3d model for free on: 4dm-works.com
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