Ocean splash (FLIP and HOT combined)
from Aliaksei Khatsko /
Added 1 year ago
2,782 Plays / 67 Likes / 9 Comments
Another R&D project. The aim was to combine houdini FLIP and HOT to get controllable ocean waves without simulation of highres fluid. HOT applied at SOP level through ramp. Spray and foam particles…
Ocean waves WIP Houdini 12.5
2,607 Plays / 129 Likes / 14 Comments
My last test of H12.5 FLIP solver. Some tweaks on whitewater solver to produce more paricles from curvature. I've used "Particle fluid surface" for more detailed mesh in compare with…
fire - houdini 12 pyro test
2,193 Plays / 44 Likes / 7 Comments
Working with shading of fire in Houdini 12. Add some tweaks on base "fireball" shader.
FLIP test (surface-particle shading RND)
2,002 Plays / 36 Likes / 8 Comments
Simple simulation test for future project. Try to get dense particle look with help of simple material (base lightning model, isotropic volume) to achieve reasonable render time. 300 frames average…
fire from particles RND
1,138 Plays / 13 Likes / 0 Comments
My last RND in fire sourcing/rendering in houdini 12. Micropolygon render. Pyro 2 shader with custom presets (about 3-5 min. per frame to render). Basic smoke shader (1-3 min. per frame). Fake light…
explosion test (light scattering)
952 Plays / 32 Likes / 0 Comments
Simple test of pyro 2 shader possibilities.
Some technical details:
- Deep shadow maps with normal settings (512x512 res., 2x2 pixel samples).
- Micropolygon render.
- Motion blur is on (motion…
Foamy ocean (Houdini HOT test)
from Aliaksei Khatsko /
Added 2 years ago
908 Plays / 11 Likes / 2 Comments
R&D with HOT in Houdini 12. Shader based on mantra surface with HOT displacement . Some native Houdini compose (defocus, grain)
Continuous wave generation RND Houdini 12.5
808 Plays / 31 Likes / 15 Comments
My latest test of houdini FLIP solver. I've used field force node and point velocities. No velocity falloff. Base fluid - near 5 mln particles, whitewater - 4.5 mln particles. Looking forward…
heavy smoke test Houdini 12
797 Plays / 9 Likes / 2 Comments
Continue to play with volcano preset in Houdini 12
houdini ocean toolkit (HOT) & teapot
794 Plays / 4 Likes / 0 Comments
Little video from R&D with HOT in Houdini 12. And of course utah teapot :)
houdini 12 pyro explosion test (HD version)
767 Plays / 12 Likes / 0 Comments
Test of pyro tool in Houdini 12. Sim time near 8 hours without any optimizations. Max res of volumes 520x630x520. Rendertime - 4 hours with middle settings and one environment light. PBR render.…
houdini 12 cloth test
735 Plays / 3 Likes / 0 Comments
Working with cloth solver of Houdini 12. Some prototyping of future project. Slowdown simulation to show details
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