Bo Geddes

Bo Geddes

Joined / Seattle

Simply put, Bo knows game marketing.

It all started in 1997 when he designed all of the Microsoft booth graphics for E3. He has continued to hone his game marketing prowess ever since.

Bo considers his work to be the perfect blend of his two passions: games and visual design. Playing a huge part in the successful Kinect for Xbox 360 launch, Bo’s experience includes an array of game launches, from huge AAA game titles like Halo and Gears of War to smaller independent titles like Gunstringer. He has also worked on a slew of collectable games such as Warhammer 40,000 and Lord of the Rings, as well as tabletop games including Back to the Future and Fluxx.

Bo's work has garnered many great reviews from players, clients, press, and peers. He currently works at Wunderman with a fantastic group of designers and writers who share his passion for great game marketing. They have the pleasure of creating a huge assortment of fun things for Xbox, Xbox LIVE, and Kinect.

In his spare time, Bo likes to bring pixels and clay to life.

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