Thom May

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Los Angeles, CA

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My name is Thom May, and I'm a game artist, illustrator, animator, and motion designer, currently studying at Gnomon School of Visual Effects, with a special concentration in game environment design.

bridgewindsoup@gmail.com

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  1. Kidintwo3
  2. Ko Maruyama
  3. Nathan V Brown
  4. Laura Gorun
  5. Anu-Laura Tuttelberg
  6. ANTIMEDIA
  7. Dark Igloo
  8. Joël LeLièvre
  9. something wonderful
  10. 3D on the side
  11. Zhelong XU
  12. Parabella
  13. ScanlineVFX
  14. Beat Reichenbach
  15. azwan
  16. Mackevision
  17. Veronique Meignaud
  18. EJ Hassenfratz

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  1. nice! so this transfers zbrush polypaint to vertex colors; can you use vertex colors as a source for diffuse color bakes onto your low poly version, the way you would normally bake down from texture to texture? if so, this is the ticket! radness,…