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  1. Export a custom rig with animation from Maya to Unity

    17:16

    by brave rabbit / Liked

    906 Plays / / 1 Comment

    This tutorial is about how to transfer a custom rig including animation from Autodesk Maya to a game engine such as unity. The main problem for this process is that most of what makes up a character…

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    • Woodkid - Iron

      03:45

      by WOODKID / Liked

      1.5M Plays / / 548 Comments

      IRON EP on ITUNES : http://itunes.apple.com/fr/album/iron-ep/id423849905 First EP "IRON" available on Itunes. WOODKID - IRON - Video directed by Yoann Lemoine Cinematography by Mathieu Plainfosse Featuring…

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      • Leonard Nicolas Spring '11 Reel

        01:38

        by Leonard Nicolas / Liked

        483 Plays / / 0 Comments

        SPRING ‘11 DEMO REEL SHOT BREAKDOWN 1. 00’ 06’’- Key framed exercise in communication of weight, automated bi-pedal rig, and character model 2. 00’14’’- Key framed flight, and squashy rig 3.…

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        • Pass The Bucket - Stephen Murray

          06:19

          by Off The Wall TV / Liked

          45.1K Plays / / 62 Comments

          June 22, 2007 marked a day that the Action Sports world will remember for a lifetime. A day that has forever changed the life of professional BMX rider & three time U.S. Gold Medalist, Stephen Murray.…

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          • FITC Interview: Tom Higgins, Unity

            09:29

            by Serge Jespers / Liked

            1,381 Plays / / 1 Comment

            Video interview with Tom Higgins, Developer evangelist for Unity

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            • ARCar - Mobile Augmented Reality Controlled Car

              00:36

              by Bully Entertainment / Liked

              1,190 Plays / / 2 Comments

              Augmented Reality Controlled car - may never be completed since we're already spending so much time playing with the prototype. Stay tuned. Vehicle concept credits: Goran Marinkovic

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              • Surrender Update 4 - The Making Of Sandstone Bay

                14:19

                by Quick Fingers / Liked

                752 Plays / / 6 Comments

                This week I wasn't planning on doing a full scale update so instead I have a time lapse video showing the making of one of the actual levels that will be making it into the game. This is Sandstone…

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                • Kongregate Entry Update Week 2

                  04:37

                  by Quick Fingers / Liked

                  617 Plays / / 0 Comments

                  I'm 2 weeks into development now and things are taking shape. All the core vehicle physics have been sorted and I've added a trooper to control for up close on foot combat as well as the vehicle combat…

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                  • Dungeon Legend - Modeling The Undead Priest - Part 1

                    31:47

                    by 3D ATTACK / Liked

                    1,507 Plays / / 1 Comment

                    This video shows our character/creature artist Glen Southern modeling one of the monsters for our upcoming iPad/iPhone title "Dungeon Legend". http://www.3dattack.us http://southerngfx.co.uk/ http://opusartz.com/

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                    • Conflagration, alternate

                      00:25

                      by flight404 / Liked

                      15.8K Plays / / 3 Comments

                      Made with Cinder and a Kinect sensor. http://libcinder.org Using the depthmap and a depth difference map and a few FBOs, I have become fire. Runs in realtime at fullscreen (this video is low res…

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                      • Ludwig Techdemo Sept. 2010

                        02:53

                        by ovos media / Liked

                        1,240 Plays / / 4 Comments

                        Take a look at the third techdemo of Ludwig. This time we introduce the overall graphical style as well as some interface elements.

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                        • 3D-Coat Workflows - Baking Ptex textures on to a mesh with existing UVs

                          07:25

                          by Javis Jones / Liked

                          5,154 Plays / / 4 Comments

                          I cover how to bake textures after using the Ptex UV/Texturing method, to a mesh with an existing UV map. Quite handy if you want to use the Ptex format in 3D-Coat as a "storage" format with your…

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