Hans B Erickson’s Videos
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Compositing and Analyzing a Shot File
31:47242 Plays / 1 Likes / 0 Comments
Today I will examine the last frame of a test render of my opening shot file and take steps to improve it with compositing and looking for additional props and additions to make the shot work. For…
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Using the "Less is More" Rule in Modeling
11:32801 Plays / 3 Likes / 0 Comments
I find that many new and even experienced modelers (myself included) will tend at times to make their models way too heavy. In this session I will discuss why less is sometimes more! Visit my site…
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How to Start and Set up a Production for a Short Film
34:51705 Plays / 4 Likes / 1 Comment
I have seen alot of people on forums that are trying or wanting to make their very first short film and have read the frustration they have in the attempt. Here is my workflow in producing my short…
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How to Report a Bug in Blender FI
19:1367 Plays / 2 Likes / 0 Comments
With all the new development happening with Blender and especially with Bmesh in trunk and soon to be released with 2.63, you can help to contribute to the community by testing new features and reporting…
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Fixing Bad Deformations with Shape Keys
19:09287 Plays / 2 Likes / 0 Comments
In this session I will cover how to fix ugly deformations during animations with Shape keys and Drivers. All source files can be downloaded from my site at www.CGBoomer.com
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Modeling and Rigging the Old Dog Part 23
26:52109 Plays / 0 Likes / 0 Comments
Today I will work on the Bib Overalls and the Shirt for my character so that they fit each other and better difine the form for my character. All source files can be downloaded on my site at www.CGBoomer.com.
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Using the ANT Landscape Plugin to make a Low Poly Terain
29:14297 Plays / 2 Likes / 0 Comments
Today I will deviate from my flim series to show how to use the ANT Landscape Addon and the Shrinkwrap Modifer to make a Low Poly Landscape with good detail. All Source Files can be downloaded from…
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51:27117 Plays / 0 Likes / 0 Comments
Today I will be working in Gimp as well as Blender to create the texture color map for the denim and the seams for my bib overalls. All source files can be downloaded from my site www.CGBoomer.com
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38:2797 Plays / 0 Likes / 0 Comments
This session will find me sculpting in the seams and details in preparation of fitting my model to this sculpt and bakeing out the normal maps. All source files and preceeding sessions are availible…
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Modeling and Rigging the Main Character Part 22
24:45114 Plays / 0 Likes / 0 Comments
In this session I will make some final tweeks to the facial bones like assigning them to a bone group as well as parenting them to the head deformation bone. Finnaly I will make some basic bone shapes…
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Modeling and Rigging the Main Character Part 21
43:41108 Plays / 1 Likes / 0 Comments
In this session I will apply drivers to all my facial shapekeys and assign them to facial bones complete with location limits. Next session I will apply appropiate bone shapes as well as assign them…
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Modeling and Rigging the Main Character Part 20
30:4177 Plays / 0 Likes / 0 Comments
Today I will finish my skin textures with the hands, arms and nails before proceeding back to the final modeling and texturing the bib overalls. All source files can be downloaded at my site at www.CGBoomer.com
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Here are all of the videos that Hans B Erickson has uploaded to Vimeo. Appearances are videos that Hans B Erickson has been credited in by others.
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