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This is the first of my tutorials in using Thinking Particles with Cinema 4D. This covers the basics of creating an emitter and shaped particles to that emitter. Tutorial 2 will cover dynamic forces.
In my first tutorial I show you how to create a well scattered cube that looks more natural.
I use a TP Volume Emitter with a sphere to create an area with very small fragments. Due to a keyframed speed reduction the emitted particles are spread very well in the cubes volume.