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Part 8 of a complete set of tutorials for creation of corridor geometry, including furnishing with assets, surfacing and texturing, lighting and exporting to Unity3D.
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Short modo tutorial on how to bake high poly data into a Normal Map for use with a low poly model.
modo & Unity Game Development
This channel is a showcase for our game development process using modo and Unity 3. Tutorials on everything from modelling & texturing to C# scripting and so much more.
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Shout Box
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I´m not getting any of your updates in the channel (my subscription)..what´s up?
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Give a look at our last project : vimeo.com/27852661
WECOMEINPEACE is a visual and interactive design collective serving cultural or corporate events.
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Awesome Matt.
Step by step, easy to understand.
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