An introduction to some of the techniques for uv mapping in Houdini.
This first part introduces the concept of uvs, and looks at uvproject as a way of adding uvs, and uvquickshade as a way of visualising them.
Some of the examples files are available from sites.google.com/site/pqhoudinitutorial/
An introduction to using attributes and local variables in Houdini. Covers
Different types of attribute : vertex, point, primitive and detail.
When attributes and variables can be used, and when not.
Vector vs 3 value float attributes.
Converting between point and detail attributes etc.
A series of useful tutorials on using houdini.
More stuff from “Houdini Tutorials”
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