I had several people ask me what I did and here is whats up. This is a glimpse into the process of how I made Escape, not exactly how I made mine but very similar, obviously there are many ways this is customizable.
****To help you speed your render times since I have received a lot of questions about how it slowing down systems, here is an example scene using hair instead of sweep nurbs and geometry.
First stab at a tutorial, I apologize if I loose some of you guys anywhere or its hard to see what I am doing. Feel free to message me and Ill hook you up. Download and share, if you want a look at the Xpresso laid out check the photos section.
These are a series of experiments created in Cinema 4D using Thinking Particles, L-Systems and the UberTracer plug-in.
I've also created a couple of Thinking Particle tools for the effect at 0:15 called Gridify and tool for the effect at 0:32 called Spiralator. You can view the tutorial and down here: vimeo.com/simonrussell/gridify
This is tutorial for an Xpresso based tool I created for Cinema 4D called PolyStepper.
It deforms any polygon object onto a mograph cloner.
Download PolyStepper here: dl.dropboxusercontent.com/u/1830495/PolyStepper%20V01.c4d.zip
Watch the Polystepper in action: vimeo.com/44871719
My website: simonfarussell.com
My blog: simonrussell.blogspot.com