1. Official music video for 'Ljósið' taken from Ólafur Arnalds - 'Found Songs' (2009) available on Limited Edition CD/10" Vinyl and Download here: store.erasedtapes.com The music video is now available in the iTunes Store: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewVideo?id=333573686&s=143444&uo=6 Director: Esteban Diácono Label: Erased Tapes Records Year: 2009 Album: Found Songs Length: 3’30’’ Music written by:

    # vimeo.com/6284199 Uploaded 336K Plays / / 113 Comments

  2. 99frames_alpergedik

    from Alper Gedik Plus

    00:00
    3

    Used: New SSS feature in Cinema4d R13 “99frames” - The Social Animation Project neosushi68.tumblr.com/

    # vimeo.com/33054637 Uploaded 376 Plays / / 1 Comment

  3. Elements: The Making of "V&S"

    from Zblur

    00:00
    688

    The making of the CG short movie "Vehicles & Streets" (2011) produced entirely by Zblur VFX studio. The original short is here: vimeo.com/29836774 Element One: STORYBOARD AND PRE-VISUALIZATION - 00:17 Element Two: TEXTURES, SHADERS, CONCEPT ARTS AND DESIGN - 00:59 Element Three: 3D MODELING AND TEXTURING - 02:06 Element Four: MATTE PAINTING - 04:24 Element Five: DYNAMIC SIMULATIONS OF VEHICLE BEHAVIOR - 04:51 Element Six: DYNAMIC SIMULATIONS OF

    # vimeo.com/29889745 Uploaded 2,052 Plays / / 18 Comments

  4. As PBlurp from the Thinking Particles toolset doesn't morph objects in a volumetric fashion and the Inheritance Effector doesn't have an option to inherit positions along a spline, I tried to built my own mix of PBlurp and the Inheritance Effector. Here is me tinkering with what I came up with. As xpressopresets.net will have a relaunch soon, I am thinking about making this as a xpresso preset. It needs a little refinement for handling, but the

    # vimeo.com/33941272 Uploaded 1,005 Plays / / 10 Comments

  5. In an effort to find a good workflow with softbodies I experimented a little in the last couple of days. Here's a peek into my labs. What I really like about the current workflow is that neither the difficult to control cloth engine was used nor softbody dynamics which is calculation intensive for highpoly geometry. Also the approach is not based on vertex maps in order to rip the geometry but on the topology of the object and defined polygon

    # vimeo.com/30872365 Uploaded 2,853 Plays / / 23 Comments

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