1. Get this beautiful animation to show up on your Android phone with every new alert @ getpo.ps

    # vimeo.com/32453200 Uploaded 3,895 Plays / / 0 Comments Watch in Couch Mode
  2. Character Matters Animation Studios

    # vimeo.com/19475041 Uploaded 275K Plays / / 91 Comments Watch in Couch Mode
  3. Website : hezarfen-themovie.com

    _______________

    Hezarfen is a historical Turkish character.
    The story takes place in 1632 in Istanbul, where he will attempt the first flight of the human being.
    /
    Hezarfen est un personnage historique Turque.
    Il tenta d'effectuer le premier vol de l'homme du haut de la tour de Galata a Istanbul en 1632.

    _______________

    Directed by:

    Tolga Ari
    tolgaari(at)live.com

    Romain Blanchet
    romainblanchet(at)live.com

    Chung-Yu Huang
    chungyuhuang(at)live.com

    Rémy Hurlin
    remyhurlin(at)live.com

    Music by : Yannis Dumoutiers
    yannis(at)yannisdumoutiers.com

    Sound Design by : Ozan Kurtulus
    ozankurtulus(at)gmail.com

    # vimeo.com/18855836 Uploaded 448K Plays / / 200 Comments Watch in Couch Mode
  4. [ Full Screen recommended ]

    Written and Directed by: Rodrigo Blaas
    Produced by: Cecile Hokes
    Music: Mastretta
    Art Director: Alfonso Blaas
    Lighting Supervisor: Jonatan Catalán
    Character Technical Supervisor: Jaime Maestro
    Character Design: Bolhem Bouchiba, Carlos Grangel,
    Sergio Pablos, Santi Agustí
    Animation: Daniel Peixe, ManueBover, Remi Hueso
    Sound Design: Tom Myers and David Hughes
    Post Production Coordinator: David Heras
    Special Thanks: Keytoon, Next Limit, UserT38

    Full credits: almashortfilm.com

    # vimeo.com/4749536 Uploaded 2.4M Plays / / 870 Comments Watch in Couch Mode
  5. Learn more at cgaddict.com

    Reel details:

    Credit:
    The plug-in and all the examples shown: Matthieu Fiorilli
    Albert Animation & Concept: Christine Houle
    Albert animation's original idea: Christine Houle & Matthieu Fiorilli
    The plug-in license system & Linux support: Andrei Aniculaesei

    BREAKDOWN SHEET:

    Albert Head
    2D Concept & Animation: Christine Houle
    Rigging, Modeling, Texturing, Shading & Compositing: Matthieu Fiorilli
    Rig Details:
    - 38 Bones.
    - 2 Sculpted Meshes Driven by fStretch.
    - 2 Additional Displacement maps for superficial refining (not essential at all).
    - 2 Wire deformers for sticky lips (not essential at all).
    - Only tension based deformation from the plug-in has been used. No direction features. No angle based deformation. No blendshape has been used. No per-shot sculpt tool has been used. The deformations are the result of fStretch and classic bones.

    Dragon Tail:
    - 21 Bones.
    - 2 Sculpted Meshes Driven by fStretch.
    - 2 Additional Displacement maps for refining.
    - Tension based deformation was used with the plug-in.

    Belly:
    - 3 Bones.
    - 2 Sculpted Meshes Driven by fStretch.
    - Tension based deformation was used with the plug-in.

    Arm:
    - 2 Bones.
    - 3 Sculpted Meshes Driven by fStretch.
    - Tension & Angle based deformations were used with the plug-in.

    Pants:
    - 5 Bones.
    - 2 Sculpted Meshes Driven by fStretch.
    - Tension based deformations was used with the plug-in.

    Wicker Basket Patch:
    - 9 Bones.
    - 2 Sculpted Meshes Driven by fStretch.
    - Tension based deformations was used with the plug-in.

    Cylinder:
    - 4 Bones.
    - 4 Sculpted Meshes Driven by fStretch.
    - Tension & Angle based deformations were used with the plug-in.

    Plane With Direction:
    - 3 Sculpted Meshes Driven by fStretch.
    - Tension base deformations & Direction feature were used with the plug-in.

    Abstract:
    - 2 Sculpted Meshes Driven by fStretch.
    - Tension based deformations was used with the plug-in. The effect is achieved by keying the direction, the range and the grow / shrink.

    Sphere:
    - 2 Sculpted Meshes Driven by fStretch.
    - Tension based deformations was used with the plug-in.

    Plane:
    - 2 Sculpted Meshes Driven by fStretch.
    - Tension based deformations was used with the plug-in.

    Realistic Facial Rig:
    - 13 Bones/ Influences Surfaces.
    - 2 Sculpted Meshes Driven by fStretch.
    - 2 Additional Displacement maps for refining.
    - Tension based deformations was used with the plug-in.

    Logo:
    - Comon...

    # vimeo.com/21317049 Uploaded 42.7K Plays / / 38 Comments Watch in Couch Mode

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