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Resonance is a huge collaborative film produced by SR Partners in which 20 motion artists and studios and 12 sound designers explore the relationship between geometry and sound in 20 seconds. Our 20 seconds for the piece, as well as the Director's Cut, were created following a flipped production process: they were animated first and then, by using the Pepakura software, each frame was printed and transformed into paper cutouts that were glued and…
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The Flow looks at the supervening layers of reality that we can observe, from quarks to nucleons to atoms and beyond. The deeper we go into the foundations of reality the more it loses its form, eventually becoming a pure mathematical conception. Layer upon layer the flow builds new codes that create new codes, each version computing a new, more complex state based on the previous one. Visit www.mrkism.com/flow for more information image by www.mrkism.com sound…
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Esteban's entry for the project explores the behavior of a pure, simple geometrical piece that grows and evolves violently, affecting his surroundings. Aside from the camera work, no keyframes were used for the animation of the geometry; everything was audio driven and dynamics. The fantastic audio track was designed by Gavin Little & Joe McHugh, from Echolab, Ireland. SEE || Displace Studios | Esteban Diacono | Heerko Groefsema | Jean-Paul Frenay…
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Resonance is a collaborative project with over 30 independent visual and audio designers/studios. The aim was to explore the relationship between geometry and audio in unique ways. Special thanks to Clear Cut Pictures who did a great job with the audio mastering and also RenderRocket who gave us access to their awesome renderfarm. SEE || Displace Studios and MoveMakeShake | Esteban Diacono | Heerko Groefsema | Jean-Paul Frenay | Jr.canest | KORB…
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Time lapse sequences of photographs taken by the crew of expeditions 28 & 29 onboard the International Space Station from August to October, 2011, who to my knowledge shot these pictures at an altitude of around 350 km. All credit goes to them. HD, refurbished, smoothed, retimed, denoised, deflickered, cut, etc. All in all I tried to keep the looks of the material as original as possible, avoided adjusting the colors and the like, since…
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