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After a few tests I thought it's time for a first tutorial on how to use the new Blender tracker, that is being developed by Sergey Sharybin during the 2011 Google Summer of Code. Currently the tracker is only available in custom development builds of the so-called tomato-branch. (grab one here: graphicall.org/​gsoc) I am pretty sure that it will still change a lot, but it is already totally usable. There are endless scenarios where you can use a…
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Update with new features to the tutorial published here: http://vimeo.com/26399593
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This year's Google Summer of Code brings some exciting new features. One of them is Camera Tracking, which is currently being developed in the so called "Tomato Branch" by Sergey Sharybin and the guys from LIBMV, which provides the algorithms for the tracker. In this video tutorial you will get an introduction how to do supervised manual tracking and scene reconstruction of some HD video footage. But the development is so incredibly fast that by the…
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Timelapse-Screencast of a little modeling exercise in blender.
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This is the first part of a tutorial about modeling a fly in Blender. The other parts of the tutorial will be added soon and will cover rigging, hair editing, shading and rendering. I used text-overlays for explanations. So if you need more time to read the text, simply pause the video (hint: spacebar!) If you want to get an idea of the whole process first, you can watch the timelapse-video below.
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