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This is a test shot for an original concept we're developing. The project is called RUIN. Check out our site for more.
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Los Angeles modo User Group meeting on January 14th, held at the HQ of Scott Robertson & Neville Page. Wes Ball goes through his workflow during the production of his short film, RUIN. An awesome piece of work which was enjoyed thoroughly by the users. He talked about challenges & surprises during his production.
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Moving between 3D packages can be painful for modellers. I've been blogging about starting to use Cinema4D for character and creature work all week. This little video shows how I go about setting up a modelling-friendly interface for character and creature work. I use the same sort of process for all the packages I use and I configure the keyboard shortcuts, panels, buttons etc. in the same fashion. The layouts change as I get more and more familiar…
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The latest information and predictions will be available in what is bound to be one of the most contraversial Remote Viewing documentaries of all time. This shocking DVD and Blu-ray will be available FOR FREE.
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Hey, I am back with this helloween-cg-paper-moturial-episode. Its all I find out while I do this little test (http://vimeo.com/30302039). (52 minutes english) - paper like C4D material - prepare / modeling a soon to be foldet 3D model - the "magic" folding itself =) - how U can give simple non interpolated animations more dynamik touch - additional handcrafted cg-paperfolding Here is the final commercial, for what I developed the technik: http://vimeo.com/36558490 download…
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