1. Skins is a series of digital-media workshops for Aboriginal youth offered by an Aboriginally determined team of game designers, artists and educators known as Aboriginal Territories in Cyberspace.
    The unique curriculum begins with traditional storytelling and proceeds to teach participants how to tell a story in a very new way--as a video game. With that foundation in place, the students then learn important skills for the production of video games and machinima, such as game design, art direction, 3D modeling and animation, sound, and computer programming.

    Skins aims to empower Native youth to be producers of new technologies, not just consumers of them.

    CREDITS

    Ieniente and the Peacemaker’s Wampum

    Concept & Design
    Jeremy Alvarez
    Wahsontiio Cross
    Tehoniehtathe Delisle
    Darian Jacobs
    Jake Lazore
    Travis Mercredi
    Quintin Rice-Marquis

    with
    Michael Morris

    Script & Cinematics Director
    Tehoniehtathe Delisle

    Lead Programmer
    Jeremy Alvarez

    Character Artists
    Darian Jacobs
    Jake Lazore

    Animators
    Darian Jacobs
    Jake Lazore

    Environment Artists
    Wahsontiio Cross
    Quintin Rice-Marquis

    Background Artist
    Wahsontiio Cross

    Cinematics
    Darian Jacobs

    Interface Artist
    Wahsontiio Cross

    Sound Designer
    Travis Mercredi

    Level Designers
    Jeremy Alvarez
    Travis Mercredi

    Voice Talent
    Wahsontiio Cross as Ieniente
    Owisokon Lahache as Tota
    Jake Lazore as Professor Sniks
    Travis Mercredi as the Bear Spirit

    Technical Advisors
    Veniamin Chukhovich
    3D modelling & Texturing

    Charlotte Fisher
    3D modelling & Texturing

    Alicia Fortier
    Programming

    Sahar Homami
    3D modelling, Texturing & Cinematics

    Daria Khomyakova
    Programming

    Andrew Lunga
    Animation

    Travis Mercredi
    Audio

    Nancy Elizabeth Townsend
    Animation & Cinematics

    Vincent Villemaire
    Animation

    Associate Producer
    Tehoniehtathe Delisle

    Producers
    Charlotte Fisher
    Owisokon Lahache

    Executive Producers
    Skawennati & Jason Edward Lewis

    Created at the

    Skins 4.0
    Workshop on Aboriginal Storytelling and Video Game Design

    skins.abtec.org/skins4.0

    Directors
    Skawennati & Jason Edward Lewis

    Workshop Coordinator & Assistant Director
    Charlotte Fisher

    Kahnawake Community Liaison & Advisor on Pedagogy
    Owisokon Lahache

    Technical Lead
    Nancy Elizabeth Townsend

    Personnel & Hospitality Lead
    Sahar Homami

    Workshop & Curriculum Development
    Charlotte Fisher
    Sahar Homami
    Jason Edward Lewis
    Skawennati
    Nancy Elizabeth Townsend

    Instructors
    Jeremy Alvarez
    Programming

    Veniamin Chukhovich
    2D assets, Texture Editing, Modelling & UV mapping

    Teyowisonte Thomas Deer
    Character Design

    Charlotte Fisher
    Modelling, Rendering, Sprite Creation & Asset Integration

    Alicia Fortier
    Game Design, Level Design & Programming

    Sahar Homami
    Modelling, UV mapping, Rigging & Animation

    Daria Khomyakova
    Game Design, Level Design & Programming

    Owisokon Lahache
    Storytelling

    Andrew Lunga
    Modelling, UV mapping, Rigging & Animation

    Travis Mercredi
    Audio

    Skawennati
    Storytelling

    Nancy Elizabeth Townsend
    Workflow & Data Management

    Vincent Villemaire
    Modelling, UV mapping, Rigging & Animation

    Mentors
    Tehoniehtathe Delisle
    Owisokon Lahache

    Storytellers
    Ellen Gabriel
    Hiio Kirby
    Towenhnitoken

    Guest Speakers
    Mohannad Al-Khatib
    Pippin Barr
    Stéphanie Bouchard (Ubisoft)
    Saleem Dabbous (KO-OP Mode)
    Teyowisonte Thomas Deer
    Ruben Farrus (Minority)
    G.P. Lackey (KO-OP Mode)
    Owisokon Lahache
    Bronson Zgeb (KO-OP Mode)

    Assessment
    Salvador Garcia-Martinez

    Documentation
    Samuel Tissot-Jobin

    with
    Charlotte Fisher
    Nancy Elizabeth Townsend

    Playtesters
    Mohannad Al-Khatib
    Pippin Barr
    Scott Benesiinaabandan
    Julien Desaulniers
    Stephen Huddart
    Rilla Khaled
    Erin Montour
    Tuuli Saarinen

    Special Thanks to
    207 Longhouse, Kahnawake
    Center for Digital Arts, Faculty of Fine Arts, Concordia University

    Funded by
    Office of Research, Concordia University
    Social Sciences and Humanities Research Council
    Fonds de recherche sur la société et la culture
    GRAND Network of Centres of Excellence

    Supported by
    Kahnawake Education Centre
    Kahnawake Survival School

    Concordia University
    Department of Design and Computation Arts
    Hexagram Institute for Research/Creation in Media Arts and Technologies
    Office of Research

    Skins Workshops on Aboriginal Storytelling and Digital Media Design
    skins.abtec.org

    an
    Aboriginal Territories in Cyberspace
    project

    Directors
    Jason Edward Lewis & Skawennati

    Senior Research Assistants
    Charlotte Fisher
    Sahar Homami
    Nancy Elizabeth Townsend

    an
    Aboriginal Territories in Cyberspace
    project

    abtec.org

    an
    Obx Labs
    production

    Director
    Jason Edward Lewis

    obxlabs.net

    # vimeo.com/69341024 Uploaded 42 Plays / / 0 Comments Watch in Couch Mode

  2. Skins is a series of digital-media workshops for Aboriginal youth offered by an Aboriginally determined team of game designers, artists and educators known as Aboriginal Territories in Cyberspace.
    The unique curriculum begins with traditional storytelling and proceeds to teach participants how to tell a story in a very new way--as a video game. With that foundation in place, the students then learn important skills for the production of video games and machinima, such as game design, art direction, 3D modeling and animation, sound, and computer programming.

    Skins aims to empower Native youth to be producers of new technologies, not just consumers of them.

    CREDITS

    Ieniente and the Peacemaker’s Wampum

    Concept & Design
    Jeremy Alvarez
    Wahsontiio Cross
    Tehoniehtathe Delisle
    Darian Jacobs
    Jake Lazore
    Travis Mercredi
    Quintin Rice-Marquis

    with
    Michael Morris

    Script & Cinematics Director
    Tehoniehtathe Delisle

    Lead Programmer
    Jeremy Alvarez

    Character Artists
    Darian Jacobs
    Jake Lazore

    Animators
    Darian Jacobs
    Jake Lazore

    Environment Artists
    Wahsontiio Cross
    Quintin Rice-Marquis

    Background Artist
    Wahsontiio Cross

    Cinematics
    Darian Jacobs

    Interface Artist
    Wahsontiio Cross

    Sound Designer
    Travis Mercredi

    Level Designers
    Jeremy Alvarez
    Travis Mercredi

    Voice Talent
    Wahsontiio Cross as Ieniente
    Owisokon Lahache as Tota
    Jake Lazore as Professor Sniks
    Travis Mercredi as the Bear Spirit

    Technical Advisors
    Veniamin Chukhovich
    3D modelling & Texturing

    Charlotte Fisher
    3D modelling & Texturing

    Alicia Fortier
    Programming

    Sahar Homami
    3D modelling, Texturing & Cinematics

    Daria Khomyakova
    Programming

    Andrew Lunga
    Animation

    Travis Mercredi
    Audio

    Nancy Elizabeth Townsend
    Animation & Cinematics

    Vincent Villemaire
    Animation

    Associate Producer
    Tehoniehtathe Delisle

    Producers
    Charlotte Fisher
    Owisokon Lahache

    Executive Producers
    Skawennati & Jason Edward Lewis

    Created at the

    Skins 4.0
    Workshop on Aboriginal Storytelling and Video Game Design

    skins.abtec.org/skins4.0

    Directors
    Skawennati & Jason Edward Lewis

    Workshop Coordinator & Assistant Director
    Charlotte Fisher

    Kahnawake Community Liaison & Advisor on Pedagogy
    Owisokon Lahache

    Technical Lead
    Nancy Elizabeth Townsend

    Personnel & Hospitality Lead
    Sahar Homami

    Workshop & Curriculum Development
    Charlotte Fisher
    Sahar Homami
    Jason Edward Lewis
    Skawennati
    Nancy Elizabeth Townsend

    Instructors
    Jeremy Alvarez
    Programming

    Veniamin Chukhovich
    2D assets, Texture Editing, Modelling & UV mapping

    Teyowisonte Thomas Deer
    Character Design

    Charlotte Fisher
    Modelling, Rendering, Sprite Creation & Asset Integration

    Alicia Fortier
    Game Design, Level Design & Programming

    Sahar Homami
    Modelling, UV mapping, Rigging & Animation

    Daria Khomyakova
    Game Design, Level Design & Programming

    Owisokon Lahache
    Storytelling

    Andrew Lunga
    Modelling, UV mapping, Rigging & Animation

    Travis Mercredi
    Audio

    Skawennati
    Storytelling

    Nancy Elizabeth Townsend
    Workflow & Data Management

    Vincent Villemaire
    Modelling, UV mapping, Rigging & Animation

    Mentors
    Tehoniehtathe Delisle
    Owisokon Lahache

    Storytellers
    Ellen Gabriel
    Hiio Kirby
    Towenhnitoken

    Guest Speakers
    Mohannad Al-Khatib
    Pippin Barr
    Stéphanie Bouchard (Ubisoft)
    Saleem Dabbous (KO-OP Mode)
    Teyowisonte Thomas Deer
    Ruben Farrus (Minority)
    G.P. Lackey (KO-OP Mode)
    Owisokon Lahache
    Bronson Zgeb (KO-OP Mode)

    Assessment
    Salvador Garcia-Martinez

    Documentation
    Samuel Tissot-Jobin

    with
    Charlotte Fisher
    Nancy Elizabeth Townsend

    Playtesters
    Mohannad Al-Khatib
    Pippin Barr
    Scott Benesiinaabandan
    Julien Desaulniers
    Stephen Huddart
    Rilla Khaled
    Erin Montour
    Tuuli Saarinen

    Special Thanks to
    207 Longhouse, Kahnawake
    Center for Digital Arts, Faculty of Fine Arts, Concordia University

    Funded by
    Office of Research, Concordia University
    Social Sciences and Humanities Research Council
    Fonds de recherche sur la société et la culture
    GRAND Network of Centres of Excellence

    Supported by
    Kahnawake Education Centre
    Kahnawake Survival School

    Concordia University
    Department of Design and Computation Arts
    Hexagram Institute for Research/Creation in Media Arts and Technologies
    Office of Research

    Skins Workshops on Aboriginal Storytelling and Digital Media Design
    skins.abtec.org

    an
    Aboriginal Territories in Cyberspace
    project

    Directors
    Jason Edward Lewis & Skawennati

    Senior Research Assistants
    Charlotte Fisher
    Sahar Homami
    Nancy Elizabeth Townsend

    an
    Aboriginal Territories in Cyberspace
    project

    abtec.org

    an
    Obx Labs
    production

    Director
    Jason Edward Lewis

    obxlabs.net

    # vimeo.com/69319763 Uploaded 34 Plays / / 0 Comments Watch in Couch Mode

  3. # vimeo.com/47593267 Uploaded 344 Plays / / 1 Comment Watch in Couch Mode

  4. Short video on the Industry Guests for the Skins Summer Institute. Professionals from Ubisoft, Minority, Compulsion and Behavior volunteered their time to introduce participants to the different roles in a video game production team as well as tell the story of their personal journey through the industry.

    The Skins Summer Institute was the second incarnation of the Skins Aboriginal Storytelling and Video Game Workshop. Six participants from Kahnawake Mohawk Territory near Montreal, Quebec, spent fourteen days in July of 2012 learning the basics of video game design and production while telling stories from their community. The two primary goals were to learn a wide range of skills in digital media production while exploring how those stories might be remediated into modern media forms. Please see skins.abtec.org/skins2.0 for more information.

    Skins Summer Institute was an Aboriginal Territories in Cyberspace project, co-directed by Jason Edward Lewis and Skawennati Fragnito. It was produced by Obx Labs at Concordia University.

    The Skins Workshops are generously supported by Concordia University (Office of Research • Faculty of Fine Arts • Department of Design and Computation Arts • Centre for Digital Arts), the Social Sciences and Humanities Research Council, the Fonds de recherche sur la société et la culture, the Hexagram Research Institute and Ashoka / McConnel Foundation.

    # vimeo.com/41441108 Uploaded 61 Plays / / 0 Comments Watch in Couch Mode

  5. Short video explaining the central role played by Concordia students as Research Assistants in the Skins Summer Institute. The RAs helped develop the curriculum, write individual modules, taught the majority of lessons, provided technical assistance, developed and administered assessment tools, and made photo and video documentation.

    The Skins Summer Institute was the second incarnation of the Skins Aboriginal Storytelling and Video Game Workshop. Six participants from Kahnawake Mohawk Territory near Montreal, Quebec, spent fourteen days in July of 2012 learning the basics of video game design and production while telling stories from their community. The two primary goals were to learn a wide range of skills in digital media production while exploring how those stories might be remediated into modern media forms. Please see skins.abtec.org/skins2.0 for more information.

    Skins Summer Institute was an Aboriginal Territories in Cyberspace project, co-directed by Jason Edward Lewis and Skawennati Fragnito. It was produced by Obx Labs at Concordia University.

    The Skins Workshops are generously supported by Concordia University (Office of Research • Faculty of Fine Arts • Department of Design and Computation Arts • Centre for Digital Arts), the Social Sciences and Humanities Research Council, the Fonds de recherche sur la société et la culture, the Hexagram Research Institute and Ashoka / McConnel Foundation.

    # vimeo.com/41441111 Uploaded 48 Plays / / 0 Comments Watch in Couch Mode

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