Seems like I can't do anything that's not abstract.
Character name is On, and the video itself is kind of woozy, but this is the only encode that looks decent.
Music credited to Issac Shepard.
Three things in mind about the design:
1. On was designed to be super easy to model. I forgot to design On to be super easy to animate, but the modeling part is fair enough. My final thought about the design, after animating it, is that the legs are really not long enough to make the animation as graceful as I wanted it to be.
2. The setting was also designed with laziness in mind, although I'll admit the black background was the original backdrop the way I saw it in my head. The flowers were definitely there since the beginning though, and the way I saw it (IN MY HEAD) was that the character and flowers had to present sharp contrast to the background, and the best way to do that was keep everything in the back black. Ultimately I ended up doing more work anyway, because normal people just built the setting and animated the character, and I built a flower and made bazillions of them and then positioned and animated every single one of them (the stationary ones actually have a slight spinning animation).
3. Before Dawn was the first song I had in mind, weeks ago when the concept came into existence. And I changed it four times before, at the last minute, returning to Before Dawn. Part of the reason I ran away from this wonderful piano piece was because it was a whopping 3 minutes 59 seconds long, and the two parts of the melody I wanted were like 2 minutes apart, and no way in hell could I do so much. Up until I put together the scenes I rendered, however, I had no idea how the whole thing would end up fitting with the song, even though the song was the reason I came up with this bizarre thing in the first place.
3D Animation and Modeling, Winter 2008
Work by students from the Rochester Institute of Technology Game Design and Development program. This is an introductory course using primarily Maya software. The final deliverable was a to create a short animation demonstrating facility with model creation, rigging, environment/lighting, and simple animation.
Professor: Elouise Oyzon