1. Animation test with Motionblur in Appleseed. As you can see deformation blur works fine, the toes are not blurred yet because they are not deforming, only parented to the skeletion and transformation blur is not implemented yet in appleseed. Rendertimes on my 2.6GHz i7 were between 5 and 6 minutes per frame.

    # vimeo.com/45353335 Uploaded 159 Plays / / 0 Comments Watch in Couch Mode

  2. This is the concept storyboard of our upcoming short animation, working title "Mescaline".

    About Mescaline: appleseedhq.net/node/342
    Dedicated forum: appleseedhq.net/community/forums/project-mescaline

    This work is currently released under the Attribution Non-Commercial Share Alike Creative Commons 3.0 license. See creativecommons.org/licenses/by-nc-sa/3.0/ for licensing details.

    # vimeo.com/45094968 Uploaded 300 Plays / / 0 Comments Watch in Couch Mode

  3. Test animation by Haggi Krey showing instancing and environment lighting, rendered in Maya with appleseed, using path tracing.

    # vimeo.com/44227751 Uploaded 971 Plays / / 0 Comments Watch in Couch Mode

  4. First implementation of instancing from maya to appleseed.

    # vimeo.com/44149866 Uploaded 142 Plays / / 0 Comments Watch in Couch Mode

  5. This video shows an early version of mayaToAppleseed, an open source integration of the appleseed renderer into Maya developed by Haggi Krey (haggi.de/).

    # vimeo.com/43498868 Uploaded 583 Plays / / 2 Comments Watch in Couch Mode



/*jupiter jazz*/

appleseed -- A modern, physically-based renderer developed by the VFX and rendering nutjobs of Jupiter Jazz and ultimately targeted at production rendering. It is released as open source under the MIT license.

This Vimeo Channel is for animation whose pixels where pushed into the framebuffer by appleseed.

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