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Wanted to post a different sort of VFX breakdown which shows a bit more *process*. Over a year ago I spent a few weeks on the logo for my not-quite-real production company "Lightning Hill Pictures", which I've branded a few of my films with. Going through my drives, looking for stuff to clear off, I came across a lot of renders and elements for the logo that showed how this thing evolved. I thought some folks might find it interesting! Still…
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Here is the Light cycle piece that I created for 3DWorld's January 2011 magazine. It's a 23 page tutorial, from concept of the bike through modeling, previs, animating, lighting, rendering, creating digital mattes and rendering, as well as finishing off with compositing. All 3D created in Maya, digital mattes created in Photoshop CS5, the figure was originally from Make Human but has been adapted, and the compositing was completed in After Effects…
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Hi all! This is a project I've been working on for the past four months. It's the first advanced animation I've ever made so I'm quite happy with it. Hope you enjoy it. Music: The Acousticals - I Dunno Thanks to: Nv1A, Lerums Gymnasium, The Blender foundation and all the people that's given me support during this project. See the WIP blog with pictures from the very beginning to the end at: http://blenderartists.org/forum/showthread.php?t=148105
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My first 3D short movie // Alexandre Cazals - Supinfocom Arles 3d Year Stand alone short - www.mrmcfly.com contact :cazals.alexandre@gmail.com 4 mounths of production . 3ds max 's Default scanline rendering , after fx , etc ... Music : H-Ora
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Showreel 2009 SUPINFOCOM Student ( 3d Year )
CGI bits and bobs
Either my own stuff, or just stuff that I think warrants a place to be noticed.
Remember, this is not about the tools, but about the talent. SO come one, come all
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