This is tutorial for an Xpresso based tool I created for Cinema 4D called PolyStepper.
It deforms any polygon object onto a mograph cloner.
Download PolyStepper here: dl.dropboxusercontent.com/u/1830495/PolyStepper%20V01.c4d.zip
Watch the Polystepper in action: vimeo.com/44871719
In this tutorial we use the mograph module with some deformers to create an ocean of cubes.
Hope you learn from it!
Let me know if you have questions, get stuck, or want to learn more!
I tell you how I made my xpresso rig in cinema 4d. It's a great little tool and i recommend you all try making some rigs sometimes. huge help on learning xpresso :)
A tip to enhance your particle workflow. This question remained open since 2007 on a lot of forums, so here's a simple and fast solution to eliminate the gaps from particle emission.
Particles V2 is on its way. Lot of stuff are coming! Can't wait :)