This is a quick tip about copying existing skin weights of the existing geometry to overlying geometry or clothing. The underlying and overlapping geometry must be bound to the same joints (2:39 min).

# vimeo.com/100555466 Uploaded 17 Plays / / 2 Comments Watch in Couch Mode

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Maya, Character Setup, & The Basics

Jeremy 3D Plus

Most new updates will appear on my Youtube Channel (3dmjp), from this point on...
youtube.com/user/3dmjp

It is my hope that this will promote progress, efficient workflows, and understanding. If my tutorials make your production load a little lighter, please feel free to comment and/or tip the tutor. And thanks for your interest in my work and ideas.

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