This is a quick tip about copying existing skin weights of the existing geometry to overlying geometry or clothing. The underlying and overlapping geometry must be bound to the same joints (2:39 min).

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Maya, Character Setup, & The Basics

Jeremy 3D Plus

Most new updates will appear on my Youtube Channel (3dmjp), from this point on...

It is my hope that this will promote progress, efficient workflows, and understanding. If my tutorials make your production load a little lighter, please feel free to comment and/or tip the tutor. And thanks for your interest in my work and ideas.

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