A collection of my work from Imagi Studios and Naughty Dog, Inc.
Rough layout sequences I worked on for Astro Boy. I am responsible for interpreting the storyboards and applying that to the character layout and camera layout/timing.
As an animator at Naughty Dog, Inc., here is a sample of some of the cinematics I worked on for The Last of Us. WARNING: there are SPOILERS in this compilation.
More stuff from “mariannehayden”
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