A compilation of my works done as lead character fx at nWave digital from 2012 to 2013.
All nWave digital projects are a result of a team work.
Part 1 : Cloth rigs and simulations test 00:02
Part 2 : Cloth simulation, shots 00:26
Part 3 : Hair grooming and shading 1:17
Part 4 : Cloth tool box 2:43
A quick sketch for lunchcrunch. Check out lunchcrunch on Facebook here: facebook.com/groups/lunchcrunch/
This is a video I made for the Despicable Me 2 exhibition at Gallerie Arludik in PAris 2013.
In this video I will be going over how I use zbrush to create render pass's and how to composite them together in photoshop.
More stuff from “CG”
by miguel ortega 4 months ago
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