Side Effects is pleased to bring you a Houdini Masterclass video titled "Python Tips and Tricks" which includes information on new Python features in Houdini 11. Presented by Senior Software Developer Luke Moore, this video introduces you to a wide variety of important concepts.
Topics include an introduction to Houdini's Python API, scripting digital assets, implementing nodes in Python, using Python in parameter expressions, and creating user interfaces from Python.
Visualizing the commit history of the Python scripting language project.
Project page: vis.cs.ucdavis.edu/~ogawa/codeswarm/
Open source: code.google.com/p/codeswarm
"Overflight" by SkinMechanix
Used with CC by-nc-sa license.
Made with Processing. processing.org
this is a demo of a simple python effector for mograph module (maxon cinema 4d)
can be used to roll/unroll mosplines, though not all its features are perfect - it rolls to slightly uneven spiral for now
here is the project file:
This is the first of three tutorials based on the presentation I gave at our Sept. 7 Chicago C4D meeting.
This tutorial starts with the absolute basics of Python. It's meant to be accessible to people with no programming experience. We start by setting up the interface, and create a couple of simple scripts.
Follow @BuiltLight to hear about new Python tutorials as they're released.