In this quick tip I'll show you how to totally bypass Photoshop and create 2D text materials and apply to 3D objects as textures by using Cinema 4D's Spline Shader. Using the Spline Shader you can use text as simply as a 2D resolution independent material, or get creative and use is in the bump or displacement channels of a material to get some embossed or stamped metal looks. The Spline Shader also isn't limited to just text, you can use any spline shape to create a texture!
Most non-photorealistic rendering solutions tend to involve brilliant but unwieldy new technologies,
such as volume-based rendering engines or complex image analysis. Similar results can often be achieved
using simpler methods and non-proprietary toolsets, even toolsets designed with other effects in mind.
Our studio has been experimenting with ways to achieve a hand-painted look with basic tools that are
common to most 3D applications, in this case Lightwave.