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Demoing my Real Time Particle System library in the Blender Game Engine Description and more information (including code) http://enja.org/2010/12/16/particles-in-bge-fluids-in-real-time-with-opencl Department of Scientific Computing at Florida State University http://www.facebook.com/FSUSciComp Visualization Lab @ DSC http://fsuvizlab.blogspot.com/
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Just a simple test about using Indirect Lighting feature in Blender 2.54. There's no light in the scene. It's a real pleasure, since Blender 2.5, to see the animated texture directly in the 3D viewport, too. François "CoyHot" Grassard Website : coyhot.com Blog : coyhot.blogspot.com Mail : francois@coyhot.com
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Some simple scenes to test indirect lighting in blender 2.5 Alpha 1. http://blenderartists.org/forum/showthread.php?t=179780
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Camera tracking in VooCat and some modeling in Blender 3D. Added a few spheres for the monkey to "pass behind" and to receive shadows.
Blender3D [Test|Dump]
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ohhh!
nice chanel! -
a little test from me - greetz! vimeo.com/7674305
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hey Dykam! Here's a little short animation I did using blender 2.49 and rendered in blender 2.5 alpha 0, it's inspired on the horror movie The Ring. Check it out, I hope you like it!
vimeo.com/7858257
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