In this video I answer a question that I have been seeing in my inbox more and more recently. That is how to animate edges in C4D. This is probably due to the popularity of Dlew's awesome work on Tron Legacy, creatively led by Gmunk.
Check the sequence and Dlew's work at: dlew.me/
I cover a handful of different ways you can get this kind of look but I'd suggest combining the different methods to build up complex animations.
This short video is in response to a question I get regularly and asks when it might be better to model using polygons or splines. I demonstrate a few of the pros and cons of each method.
I intend to record more video responses to questions, so if there is something you would like to see email me and let me know.