In this short video i show you how to create realtime materials with Cinema 4D's Art shader. It's a very cool shader which gives you direct feedback and is somehow similar to Element 3D's realtime reflections.
Check it out and tell me what you think. If you like the short quicktip and want to invite me for a beer, just drop something in the tip jar ;)
In this tutorial I'll show you a quick tip for using the align to spline tag in conjunction with the spline rail. It's a really important tip if you're having trouble having an item travel along a path while having the correct rotation.
For more free training and resources go to thepixellab.net
In this video: a very brief intro to what's included with the CINEMA 4D plugin SDK, a demonstration how easy it can be to hit the ground running when creating your own plugins and most importantly I will be showing you how to create your very first, very own turbulence noise shader plugin.
As an added bonus I will be discussing the CINEMA 4D Plugin Wizard, a GUI based templating system I wrote to make creating your own plugins that much quicker and easier. You can get the tool for Windows and Mac by following this link: bit.ly/15mky9E
Disclaimer: this episode is intended as a starting point from where to embark on your own journeys. This means I will be glossing over details that are best left for future episodes.
So here's a quick tutorial on the benefits of using HyperNurb Weight tags in Cinema 4D. It's a great way to make non-destructive changes to your models and the amount of control and flexibility is fantasic. Hope you enjoy.
As always, comments are appreciated.
CINEMA 4D Tutorials
This channel features a collection of tutorials demonstrating how to use CINEMA 4D's tools to achieve impressive results.
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Wanted to share my breakdown/process of my first short film "The Warm Up."