1. Realtime animation made of fractals.

    This is quite a personal production and probably not everybody's cup of tea.
    We have been struggling with it for almost a year, when Pixtur started to experiment with
    Mandelbox formula used in Mad's 4kb intro "Hochenergiephysic". The idea, back then,
    was basically to make a distance field function fractal-demo without the 4k size restrictions.
    Basically focusing on the design and parameters and to see what comes out of this.
    We almost dropped the idea because the performance was just not good enough. Luckily we
    later discovered Boxplorer by Rrrola and got some additional support from Seven. Eventually
    Pixtur fell in love with Wright & Bastard's tribute to Richie Spice, and the work on this
    started again. We missed Breakpoint and Evoke and finally released it at a small fine Party
    in Berlin.

    So yes: Besides the background-sphere, there are no polygons in this demo. And yes, the
    shaders would have easily fit in to 64kb. But who cares? Been there done that.

    For more information, sketches and screenshots visit: pixtur.org/project/show/82

    # vimeo.com/50338717 Uploaded 12.1K Plays / / 26 Comments Watch in Couch Mode

  2. *EPILEPSY WARNING!*

    soundtrack:
    Machine Drum (Riveurs Enjienrd By Brothomstates)

    visuals raymarched in vvvv (non-realtime render)

    environment maps taken from: dativ.at/lightprobes/ © by Bernhard Vogl
    (sorry for not giving proper credits until now)
    (used these three i.imgur.com/0a2jL.jpg)

    making of: i.imgur.com/mQI20.png :)

    # vimeo.com/24967117 Uploaded 48.6K Plays / / 36 Comments Watch in Couch Mode

  3. A demo for Commodore Amiga.
    First shown at Breakpoint 2010.
    Music by Muffler.
    More infos: pouet.net/prod.php?which=54617

    # vimeo.com/14427797 Uploaded 488 Plays / / 0 Comments Watch in Couch Mode

  4. "2:20" by farbrausch.

    Art and direction by Visualice, Soundtrack by Idle Sunder, made with werkkzeug3.

    Submitted into the demo compo of Outline 2010 and achieved 3rd place.

    More:
    farbrausch.de/prod.py?which=172
    pouet.net/prod.php?which=54957

    # vimeo.com/11480279 Uploaded 8,427 Plays / / 8 Comments Watch in Couch Mode

  5. iPhone OpenGL ES 2.0 realtime contribution to Wild/Console competition at Breakpoint'10

    # vimeo.com/10677748 Uploaded 1,988 Plays / / 0 Comments Watch in Couch Mode

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