FLUIDS SIMULATIONS

2014.12.05 Update: Music & Sound design by combustion.ws

Four shots representing different FumeFX coloring techniques:
00:00 - Particle source + Effector by velocity + Orange color in post
00:11 - Object source + Effector by map
00:21 - Object source + Particle source + Effector by map + 3 Effectors for lightning
00:33 - Thinking Particles source

More info here:
deko.lt/lab/fluid-colors-part-1/

Full 3dsmax scenes setup:
turbosquid.com/3d-models/3d-model-fumefx-particle-explosion/867874?referral=DeKo_LT

Subscribe for future projects at facebook.deko.lt

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FLUIDS SIMULATIONS

Vitor Teixeira

Fluids Simulation Channel aims to become not only a way to showcase videos but a place of knowledge and information, showing us what is available and what we can find in the vast world wide web. Information is Knowledge, Knowledge is Evolution.

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