2014.12.05 Update: Music & Sound design by combustion.ws

Four shots representing different FumeFX coloring techniques:
00:00 - Particle source + Effector by velocity + Orange color in post
00:11 - Object source + Effector by map
00:21 - Object source + Particle source + Effector by map + 3 Effectors for lightning
00:33 - Thinking Particles source

More info here:

Full 3dsmax scenes setup:

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Vitor Teixeira

Fluids Simulation Channel aims to become not only a way to showcase videos but a place of knowledge and information, showing us what is available and what we can find in the vast world wide web. Information is Knowledge, Knowledge is Evolution.

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