1. At the time of the beta, EnerCities was the first serious game on Facebook. In this city building game, players are challenged to build a sustainable city. It runs online (enercities.eu) and on Facebook, and is available in six languages. The game is part of an educational platform dealing with energy issues, backed by European
    Commission funding of $1.4 million.

    Moderator: Nick Fortugno, Co-Founder, Playmatics
    Developer: Paladin Studios (Derk de Gues, CEO and Co-Founder)

    For more on Games for Change, the leading global advocate for supporting and making games for social impact, visit our website:
    gamesforchange.org

    # vimeo.com/26428981 Uploaded 111 Plays / / 0 Comments Watch in Couch Mode

  2. EVOKE is a ten-week crash course in changing the world. It is free to play and open to anyone, anywhere. The goal of this educational social network game is to help empower people all over the world to come up with creative solutions to our most urgent, social problems. The game’s first season began on March 3, 2010 and ended on May 12th, 2010.

    Developer: Natron Baxter Applied Gaming (Nathan Verrill, Co-Founder)
    Funder: World Bank Institute (Robert Hawkins, Senior Education Specialist, World Bank)

    For more on Games for Change, the leading global advocate for supporting and making games for social impact, visit our website:
    gamesforchange.org

    # vimeo.com/26483771 Uploaded 74 Plays / / 0 Comments Watch in Couch Mode

  3. Spearheaded by Justice Sandra Day O’ Connor, iCivics is a web-based education project designed to reinvigorate civic teaching and learning. iCivics features free lesson plans, web quests, discussion forums, and games. With these tools, iCivics empowers the first generation of ‘digital natives’ to become knowledgeable civic participants and leaders.

    Presented by:
    Developer: Filament Games (Dan Norton, Founding Partner and Creative Director)
    iCivics: Jeff Curley, Deputy Directory, iCivics

    For more on Games for Change, the leading global advocate for supporting and making games for social impact, visit our website:
    gamesforchange.org

    # vimeo.com/26294003 Uploaded 30 Plays / / 0 Comments Watch in Couch Mode

  4. At-Risk is a suite of online role-playing games to prepare specific groups to identify, approach, and refer those exhibiting signs of psychological distress including PTSD and suicide ideation. Its avatar-based learning is used to train 900,000 families of Veterans in NY/NJ, faculty and students at 95 universities, and ED personnel at 80 hospitals.

    Developer: Kognito Interactive (Ron Goldman, Chief Executive Officer. Glenn Albright Ph.D., Co-Founder & Director of Applied Research)
    Organization: U.S. Department of Veterans Affairs (Wendy Katz, psychologist)

    For more on Games for Change, the leading global advocate for supporting and making games for social impact, visit our website:
    gamesforchange.org

    # vimeo.com/26337019 Uploaded 96 Plays / / 0 Comments Watch in Couch Mode

  5. Macon Money is a community-wide social game designed for the residents of Macon, Georgia. Using a new local currency with a fun twist, the game builds person-to-person connections throughout the community while supporting local businesses.

    Developer: area/code (Kati London, Director of Product, Zynga New York)
    Funder: The John S. and James L. Knight Foundation (Mayur Patel, Vice President/Strategy and Assessment, and Jessica Goldfin, Assistant to the President)

    For more on Games for Change, the leading global advocate for supporting and making games for social impact, visit our website:
    gamesforchange.org

    # vimeo.com/26338894 Uploaded 53 Plays / / 0 Comments Watch in Couch Mode

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2011 The Case for Social Impact Games (Workshop)

Games for Change

Presented in collaboration with NetHope, this intimate workshop will enable funders, implementing partners, and game designers to share in-depth their collaborative experiences on games covering a range of subject areas, including: public health, global development, education and civic engagement.

For more on Games for Change, the leading global advocate for supporting and making games for social impact, visit our website:
gamesforchange.org

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