1. Displacement map test on my SIP Sapien character for the Houdini/Mixamo/Polycount Contest. Rendered with V-Ray for Maya.

    # vimeo.com/61771375 Uploaded 39 Plays / / 1 Comment Watch in Couch Mode

  2. Turntable of my SIP Sapien character with cape for the Houdini/Mixamo/Polycount Contest. Rendered with V-Ray for Maya.

    # vimeo.com/61882210 Uploaded 89 Plays / / 0 Comments Watch in Couch Mode

  3. Software: 3D base mesh modeling in Maya, Mudbox for sculpting, Topogun for retopology, rig & animation from Mixamo.com, Houdini for the cloth work, & Mantra for lighting, shading, and rendering.

    # vimeo.com/62681828 Uploaded 722 Plays / / 1 Comment Watch in Couch Mode

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Houdini/Mixamo/Polycount Contest

ChewyPixels Plus

VIdeos containing work that I created for the Houdini/Mixamo/Polycount Contest.

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