Bachelor Thesis - Interactive Media Design - h_da - SS 2014
Christopher Rein & Henning Friedrich
The product developed in this bachelor project is a board game, that can be played on touch tables. It unites the best aspects of classic board games with the possibilities created by new media, such as video games. The players take on the roles of different characters and experience their story together. The game focuses on teamwork, communication and freedom of choice. It utilizes a tangible user interface to create an interesting and diverse gaming experience. The game is targeted at families with children aged between ten and fourteen.
Project Documentation goo.gl/eA5NSf
In the summer term 2013, the interactive media design students David Baus and Alexander Oemisch developed a drawing robot controlled via bluetooth by a Microsoft Kinect camera.
Trailer: Uwe Martin
Sound: Carina Vollrath
h_da university of applied sciences Darmstadt
Two days packed with presentations of the Interactive Media Design Students at the end of the winter term 13/14 offered 10 big and more than 30 smaller projects. Here is a quick summary ;)
Produktvideo zu dem Projekt "Walkthru" aus dem 3. Semester "Digital Media - Interactive" der Hochschule Darmstadt.
interactive media design
Projekte von Studierenden und Alumni des Schwerpunkts Interactive Media Design im Studiengang Digital Media (Hochschule Darmstadt).
Presentations on interaction design of the students and alumni of the Mediencampus of University of Applied Sciences Darmstadt. More information: imd.fbmd.h-da.de
Browse This Channel
The designer should not compromise with the industry’s habitual practices. It is urgent that the designer quits interpreting the role of a follower to do his civic duty of behaving like a thinker and a project planner. It is urgent to quit messages of personal aesthetic satisfaction and mere styling works. The future asks that cultural and institutional projects undertake the succesive and perverse creation of product selling techniques based on life styles and clichés. We are devoted to the world and responsible for the way we influence our surroundings. The future demands the creative capacities and technical abilities of a designer to become more democratic, sane, intelligent and interesting.
Check out our new installation "Stimula", a connected living organism. Translating data with generative design and Sound Design
Hi, we have just upload a video of our last project. An interactive installation done for Tranoï at "le Carrousel du Louvre". This piece is a representation of our ephemeral print left on internet