Interhacktive

  1. Real 3d drawing effect

    from Ivan Rastr

    00:00
    29

    Experimental particles and dynamic meshes draw shaders
    At Ivan Rastrs office in Saint-Petersburg
    vvvv + directx11 + kinect + unc

    Music: Vibe Ace by Kevin MacLeod (incompetech.com)

    Experimental particles and dynamic meshes draw shaders
    At Ivan Rastrs office in Saint-Petersburg
    vvvv + directx11 + kinect + unc

    Music: Vibe Ace by Kevin MacLeod (incompetech.com)

    # vimeo.com/63975174 Uploaded 577 Plays / / 8 Comments Watch in Couch Mode

  2. 00:00
    122

    CL:0C by LICHTFRONT/GROSSE 8

    – A kinetic installation in space –
    – Rediscovered time –

    G8 LABS of LICHTFRONT/GROSSE 8 are exhibiting their first kinetic installation as part of the Passagen 2013 forum at Interior Design Week in Cologne.

    The installation CL:0C is a perpetual motion machine. It is in constant motion and mostly under its own power. In its whirring mutation, it is constantly stimulated by random pulses

    CL:0C by LICHTFRONT/GROSSE 8

    – A kinetic installation in space –
    – Rediscovered time –

    G8 LABS of LICHTFRONT/GROSSE 8 are exhibiting their first kinetic installation as part of the Passagen 2013 forum at Interior Design Week in Cologne.

    The installation CL:0C is a perpetual motion machine. It is in constant motion and mostly under its own power. In its whirring mutation, it is constantly stimulated by random pulses from its control unit. Such electronic stimulation leads to quiet moments within the functioning and progression of CL:0C itself, but also in the eye of the beholder. The resulting stop-motion effect is no illusion of motion but one of cessation. CL:0K’s tentacles only lie still for a few seconds at a time.
    CL:0C operates using elements of light, sound and motion, primarily acting as a kinetic element in space. The unfamiliar use of both analogue and digital aspects changes the whole room. Familiar two-dimensionality is transformed by the 28 elements of CL:0K into a full three dimensions of length, breadth and depth.
    During the various phases of the transformation, each of the elements changes its position in space and the way it is perceived in an ostensibly labyrinthine choreography. For brief moments there will be a sense of structure and shape, until CL:0C in its continuing mutation once more discards them.
    Unexpected pauses interrupt the mutation and project film stills into a space with no screen. While their vivid colours echo on the retina, the viewer then rediscovers time. Analogue digits extend into all dimensions of the space, awakening in the viewer once more the sense of how quickly time passes – CL:0C.

    # vimeo.com/55771376 Uploaded 9,963 Plays / / 1 Comment Watch in Couch Mode

  3. ofxDrawnetic demo

    from Łukasz Wieczorek

    00:00
    269

    all the brushes but the audio brush, which I couldn't get to compile. part of a series to try to document all the ofxAddons. you can find this and all the other addons at ofxaddons.com and if you want to see more from this series check out my blog: hellowoo.com/category/ofxaddons/

    was able to get the audio one working! check it out here: vimeo.com/59851664

    all the brushes but the audio brush, which I couldn't get to compile. part of a series to try to document all the ofxAddons. you can find this and all the other addons at ofxaddons.com and if you want to see more from this series check out my blog: hellowoo.com/category/ofxaddons/

    was able to get the audio one working! check it out here: vimeo.com/59851664

    # vimeo.com/59850794 Uploaded 132 Plays / / 0 Comments Watch in Couch Mode

  4. Meanders#01

    from novastructura Plus

    00:00
    40

    Meanders is a generative system driven by the interaction of growing agents. The agents are defined by their initial position, a velocity vector (ordered or random), and a constraint boundary (usually a circle), moreover they are able to avoid proximity events with other agents (and their own body too) by means of their bow sensor. The geometry is partially represented, in order to highlight the generative process.
    See the rendered final structures

    Meanders is a generative system driven by the interaction of growing agents. The agents are defined by their initial position, a velocity vector (ordered or random), and a constraint boundary (usually a circle), moreover they are able to avoid proximity events with other agents (and their own body too) by means of their bow sensor. The geometry is partially represented, in order to highlight the generative process.
    See the rendered final structures and more info & contents at novastructura.net/show_work.php?name=Meanders

    # vimeo.com/28585094 Uploaded 3,144 Plays / / 4 Comments Watch in Couch Mode

  5. 00:00
    169

    ECAL Media & Interaction Design + ECAL Industrial Design
    Workshop led by the dutch designer Roel Wouters – Moniker. Projects realised by the students in Media & Interaction Design in collaboration with the Industrial Design students.
    Brief: Build an apparatus that produces videos the world has never seen before.

    One week Workshop

    ecal.ch
    studiomoniker.com

    ECAL Media & Interaction Design + ECAL Industrial Design
    Workshop led by the dutch designer Roel Wouters – Moniker. Projects realised by the students in Media & Interaction Design in collaboration with the Industrial Design students.
    Brief: Build an apparatus that produces videos the world has never seen before.

    One week Workshop

    ecal.ch
    studiomoniker.com

    # vimeo.com/62869207 Uploaded 4,847 Plays / / 6 Comments Watch in Couch Mode

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Interhacktive

Chris Rojas Plus

Interactive things, visualizations, hacks, electronics, art, prototypes, all the good stuff. Just to be clear this isn't stuff I created, these wonderful works of art are made by people from all over the world.

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