Master of Rigging

WrapX is a unique topology transfer tool that saves up to 100x time on processing human 3D-scans. WrapX now has Python API for better integration and batch processing.

Find out more at

Many thanks to:
- for 6 great head scans
- for full-body 3D-scan
- for head basemesh model,
- Nick Zuccarello for full-body basemesh model

New features:
- Python API
- Integrated Development Environment for quick scripting that contains a set of visual tools and dialogs for interaction with the user
- Better compatibility. Supports OpenGL 2.1 and higher, works on most graphics cards
- Includes a set of example scenarios
- Enhanced non-rigid registration, that can handle bigger basemeshes
- Control points can be placed very precisely, even inside a polygon
- Works with larger scans, up to several millions of polygons
- Mesh subdivision
- Mesh projection

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Master of Rigging

gerardo castellanos

rigger reels and more

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