Master of Rigging

Here is an introduction to creating corrective blendshapes for Animators to improve the deformation of their rigs, on a shot by shot basis. There are a few tools that let you do this, but I'm using SHAPES. Check it out:

My Body Mechanics rigs will be available soon at:
Malcolm character courtesy of

Thanks for watching!

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Master of Rigging

gerardo castellanos

rigger reels and more

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