Methodcast

Here's an example of one of those stylistic renderings of 3d models where there's a combination of solid and wireframe halves coming together at a section cut in the model. I've been doing this type of rendering for a long, long time and I thought I'd make a video showing you how to do it too. It's a fairly easy process that involves your 3d modeling program and an image editor like Photoshop. Once again, this is one of those things you can do in

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    Methodcast 17 - How to Make a Sliced Solid and Wireframe Rendering With Your 3d Model

    by Method Training

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    Here's an example of one of those stylistic renderings of 3d models where there's a combination of solid and wireframe halves coming together at a section cut in the model. I've been doing this type of rendering for a long, long time and I thought I'd make a video showing you how to do it too. It's a fairly easy process that involves your 3d modeling program and an image editor like Photoshop. Once again, this is one of those things you can do in

    # vimeo.com/31624437 419 Plays / / 0 Comments
  2. 4

    Methodcast 16 - Four Ways to Get Inside Your 3d Model

    by Method Training

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    Sometimes when you're modeling a project the size of a building, you need to be able to get inside and focus on objects obscured by the outer geometry. In this video tutorial, I show you four ways to get in there so you can do just that. This is something Bonzai3d and FormZ are really good at, and you can apply these techniques to other 3d modelers like SketchUp and Revit as well. After watching this Methodcast, you'll be able to use one or more

    # vimeo.com/31349286 423 Plays / / 0 Comments
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    Maxwell Render for Bonzai3d - Part 3 - Exterior Lighting and Rendering

    by Method Training

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    This video tutorial covers how to setup exterior lighting and renderings using the various lighting strategies available in the Maxwell Render plugin for Bonzai3d. I cover the three most commonly used light types: Physical Sky, Sky Dome and Image Based Lighting (aka IBL or HDRI). This video also shows you how to position lights in Bonzai for the best results, whether you have Maxwell or not. You can find many more useful tutorials on my website at

    # vimeo.com/29617284 526 Plays / / 0 Comments
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    Maxwell Render for Bonzai3d Series - Introduction to the Video Series

    by Method Training

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    Maxwell Render for Bonzai3d Series - Introduction to the Video Series In this series of tutorial videos, I will show you how to use Maxwell Render via the new Bonzai3d plugin, and get extremely realistic, physically accurate imagery from these very easy-to-use yet robust modeling and rendering programs. This is the introduction video showing what the video series will cover. Watch this one first. You can find many more useful tutorials on my website

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    Maxwell Render for Bonzai3d - Part 1 - General Overview and Getting Started Guide

    by Method Training

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    In this series of tutorial videos, I will show you how to use Maxwell Render via the new Bonzai3d plugin, and get extremely realistic, physically accurate imagery from these very easy-to-use yet robust modeling and rendering programs.In this series of tutorial videos, I will show you how to use Maxwell Render via the new Bonzai3d plugin, and get extremely realistic, physically accurate imagery from these very easy-to-use yet robust modeling and rendering

    # vimeo.com/23778461 1,027 Plays / / 0 Comments
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    Maxwell Render for Bonzai3d - Part 2 - Working with Materials for Rendering

    by Method Training

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    In this second video in the series, I show you how to load, apply and manipulate Bonzai3d's materials and use them without any extra work, how to convert them to Maxwell Materials using 'Material Hints," and I cover the use of Maxwell Materials (MXM's) for instances where you need an extra level of realism including textures that do displacement mapping. I also show you where to get additional MXM's and how to troubleshoot and fix file path problems

    # vimeo.com/23712873 818 Plays / / 0 Comments
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    Methodcast 15 - How to do Interior Cove Lighting in Artlantis

    by Method Training

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    In this quick tutorial, I show you how to setup an interior rendering and make cove lighting possible in Artlantis. There is no tube-type light in Artlantis, so I show you how to cheat by making a tube out of geometry and applying the Neon Light Shader to emit light from the object. The model I'm using happens to be from Sketchup, but you'd set it up the same no matter what your modeling software is. I also cover how to apply and manipulate textures

    # vimeo.com/21276467 3,618 Plays / / 0 Comments
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    Methodcast 14 - Clipping Planes and Section Tools in Bonzai3d

    by Method Training

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    In this tutorial, I'll show you the differences between Bonzai3d's Clipping Planes and Section tools, and how to use them for modeling and for presentations. You can learn more at http://www.getmethod.com

    # vimeo.com/20968825 445 Plays / / 0 Comments

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Methodcast

Created by Method Training

Methodcast videos are tutorials for digital architectural designers working in various 3d design, modeling and rendering packages. I show you workflows that focus on using the best tools for the job - not just one specific tool. You can get more information at getmethod.com

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Shout Box

  • Method Training

    I use both, but BZ more and more. It has tons of tools that SU doesn't and that's pretty much why I'm using it. I like the solids better than surfaces too.

    by Method Training

  • Jetson joe

    I see that you are now using Bonzai3d over previous Sketchup. Do you feel that it has marked improvements over SU and would this be the one to recommend for basic modeling.
    Thanks

    by Jetson joe

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