Here's an example of one of those stylistic renderings of 3d models where there's a combination of solid and wireframe halves coming together at a section cut in the model. I've been doing this type of rendering for a long, long time and I thought I'd make a video showing you how to do it too. It's a fairly easy process that involves your 3d modeling program and an image editor like Photoshop. Once again, this is one of those things you can do in…
-
Methodcast 17 - How to Make a Sliced Solid and Wireframe Rendering With Your 3d Model
-
Methodcast 16 - Four Ways to Get Inside Your 3d Model
-
Maxwell Render for Bonzai3d - Part 3 - Exterior Lighting and Rendering
-
Maxwell Render for Bonzai3d Series - Introduction to the Video Series
-
Maxwell Render for Bonzai3d - Part 1 - General Overview and Getting Started Guide
-
Maxwell Render for Bonzai3d - Part 2 - Working with Materials for Rendering
-
Methodcast 15 - How to do Interior Cove Lighting in Artlantis
-
Methodcast 14 - Clipping Planes and Section Tools in Bonzai3d
Methodcast
Methodcast videos are tutorials for digital architectural designers working in various 3d design, modeling and rendering packages. I show you workflows that focus on using the best tools for the job - not just one specific tool. You can get more information at getmethod.com
Browse This Channel
Shout Box
-
I use both, but BZ more and more. It has tons of tools that SU doesn't and that's pretty much why I'm using it. I like the solids better than surfaces too.
-
I see that you are now using Bonzai3d over previous Sketchup. Do you feel that it has marked improvements over SU and would this be the one to recommend for basic modeling.
Thanks
Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels. ![]()
