1. I had some fun this weekend with Form and an old Cinema render, playing with layer maps and displacement.

    Music: Void 1 by Lorn off the album Nothing Else: itunes.apple.com/us/album/nothing-else/id375548295

    # vimeo.com/40404137 Uploaded 1,732 Plays / / 13 Comments Watch in Couch Mode
  2. This is a small animation i did as an exercise to experiment and explore all the graphical possibilities of representing the idea of the SPHERE, always thinking in searching Gestalt and form. Its all done in 3d, but i was more interested in the graphical interest, flatten the surfaces, and only two colors, why more.The most difficult was to achieve the transitions between the different type of representation of the sphere, the morphing and metamorphosing.

    For the description of the project, all these frames plus the frames from the scenes that weren't included, visit - behance.net/gallery/Spherikal/3565597

    It was all done in Cinema 4d R13, all with the Mograph module. Comositing and post in After Effects

    Sound : Brand X Music

    # vimeo.com/39792837 Uploaded 673K Plays / / 441 Comments Watch in Couch Mode
  3. Project by Daniel Franke & Cedric Kiefer

    produced by:
    onformative.com
    chopchop.cc

    Documentation:
    vimeo.com/38505448

    Music: Machinefabriek "Kreukeltape"
    machinefabriek.nu/

    Text: Sandra Moskova

    The basic idea of the project is built upon the consideration of creating
    a moving sculpture from the recorded motion data of a real person. For
    our work we asked a dancer to visualize a musical piece (Kreukeltape by
    Machinenfabriek) as closely as possible by movements of her body. She was
    recorded by three depth cameras (Kinect), in which the intersection of the
    images was later put together to a three-dimensional volume (3d point cloud),
    so we were able to use the collected data throughout the further process.
    The three-dimensional image allowed us a completely free handling of the
    digital camera, without limitations of the perspective. The camera also reacts
    to the sound and supports the physical imitation of the musical piece by the
    performer. She moves to a noise field, where a simple modification of the
    random seed can consistently create new versions of the video, each offering
    a different composition of the recorded performance. The multi-dimensionality
    of the sound sculpture is already contained in every movement of the dancer,
    as the camera footage allows any imaginable perspective.

    The body – constant and indefinite at the same time – “bursts” the space
    already with its mere physicality, creating a first distinction between the self
    and its environment. Only the body movements create a reference to the
    otherwise invisible space, much like the dots bounce on the ground to give it
    a physical dimension. Thus, the sound-dance constellation in the video does
    not only simulate a purely virtual space. The complex dynamics of the body
    movements is also strongly self-referential. With the complex quasi-static,
    inconsistent forms the body is “painting”, a new reality space emerges whose
    simulated aesthetics goes far beyond numerical codes.

    Similar to painting, a single point appears to be still very abstract, but the
    more points are connected to each other, the more complex and concrete
    the image seems. The more perfect and complex the “alternative worlds” we
    project (Vilém Flusser) and the closer together their point elements, the more
    tangible they become. A digital body, consisting of 22 000 points, thus seems
    so real that it comes to life again.

    nominated for the for the MuVi Award:
    kurzfilmtage.de/en/competitions/muvi-award/selection.html

    see video in full quallity:
    daniel-franke.com/unnamed_soundsculpture.mov

    HQ Stills
    flickr.com/photos/37752604@N05/sets/72157629203600952/

    # vimeo.com/38840688 Uploaded 627K Plays / / 188 Comments Watch in Couch Mode
  4. A Semiconductor work by Ruth Jarman and Joe Gerhardt.

    Audio Data courtesy of CARISMA, operated by the University of Alberta, funded by the Canadian Space Agency. Special Thanks to Andy Kale.

    Made for the exhibition Invisible Fields at Arts Santa Monica in Barcelona Spain.
    lighthouse.org.uk/programme/invisible-fields

    20 Hz observes a geo-magnetic storm occurring in the Earth's upper atmosphere. Working with data collected from the CARISMA radio array and interpreted as audio, we hear tweeting and rumbles caused by incoming solar wind, captured at the frequency of 20 Hertz. Generated directly by the sound, tangible and sculptural forms emerge suggestive of scientific visualisations. As different frequencies interact both visually and aurally, complex patterns emerge to create interference phenomena that probe the limits of our perception.

    05.00 minutes. / HD / 2011
    HD single channel and HD 3D single channel.
    20Hz is co-commissioned by Arts Santa Monica + Lighthouse . Supported by the British Council.

    semiconductorfilms.com/root/20Hz/20Hz.htm

    # vimeo.com/30668685 Uploaded 435K Plays / / 101 Comments Watch in Couch Mode
  5. 3d : Displacement map test with cinema 4d
    post prod : After Effects

    # vimeo.com/27504942 Uploaded 2,066 Plays / / 0 Comments Watch in Couch Mode

Mono Muted

Mark Wilson (X)

Muted tones, monochromatic colors, mutated creativity.

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