This is a clip while implementing in place and first shows of the project.
Visitors are immersed in a 15-minute story about the rise of the Kingdom of Wu during the Spring and Autumn Period between 514–496 BC. We created a unique visual style as a mix of cinematic martial arts scenes shot in Shanghai combined with paint-style animations.
The linear storytelling is enhanced with interactive elements that reinforce the visitors’ feeling of being transported back in time, away to king HelV’s coming into power, his fight for hegemony, the victory at the battle of Boju and other great legends of that period.
Wu Kingdom HelV Relics Museum Wuxi/ Peoples Republic of China
General de Producciones y Diseño, S.A. (GPD)
Lead Project Management GPD
Idea & Concept
Direction & creative direction
TAMSCHICK MEDIA+SPACE GmbH
Overall Management, Planning & Production of the Spatial Media Design, Conception, Story Development, Creative Direction, Direction, Art Direction, Production of Shooting, Motion Design, Animation, Postproduction, VVVV programming, Music composition and Sound Design, Implementation
Nina Hüskes (Claudia Baumgartner)
Tobias Ziegler (Steffen Armbruster)
Stefan Will, Sebastian Zenke, Niko Grunert
BLUWI Music and Sounddesign GbR
Interactive Sound programming
Daniel Plewe & Stefan Will
BLUWI Music and Sounddesign GbR
vvvv system programming :
Media Technology / Hardware
Kraftwerk Living Technologies & Brainsalt Media
22 WUXGA projectors, 14 IR cameras, 36 synchronized computers, 34 audio channels
Floor: with projection and interactive video & audio, size approx. 400sqm, resolution 3600x8500 pixels
Wall: projected & interactive, size approx. 240sqm, resolution: 1900x8500pixel
Program Runtime: 15min
Autofuss was handed the titles for OFFF Cincinnati 2014, an opportunity that excited all of the talented artists within the studio's walls. A concept was formed to allow each artist to take a presenters name and create a unique physical scene or method to display the type. By building each scene in a different room of the studio, the camera travels around the studio capturing the emotional and physical environment of Autofuss.
The COCOLAB titles pushe you into the dark mist of a foggy and forgotten forest. Using real moss and branches, we hoped the texture and cadence would put the viewer on his feet, as if standing in the forest her/himself. The entire rig was enclosed in a small 'hot box' made of mat-board and blankets, then filled with dense fog. A projector sitting directly across the scene, facing the camera, played simple line-work animation. When shot through the fog, the animations transformed into physical lines and shapes cutting through the trees and moss.
A behind the scenes look at how peppercorns, cardamom, turmeric, paprika, cumin seeds,
ginger, chilli and coriander became a physical music scale.
Musician, MJ Cole, Film maker, Chris Cairns and Pyrotechnic designer, Paul Mann talk
about their collaboration for Schwartz Flavour Shots and how the project was developed.
EXPM - CHANNEL
Browse This Channel
Do you remember the bad things? Or more likely the good things?
▶▶ vimeo.com/99340037 ◀◀
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A ''must-have'' pack for all Videographers & Filmmakers!
Selected for 10th Festival Miden, Greece, for Fabrica Utopia, Greece, the 10th Open Cinema International Short & Animation Film Festival, St Petersburg, Russia (shortlisted for Best Experimental Short) and the International Film Festival of Fine Arts, Szolnok, Hungary. (Shortlisted in Competition) vimeo.com/67213124