It took me a while to warm to this new, spectacular piece of fluid simulation software and the excellent resources/info from ExoticMatter and Igor Zanic has been invaluble to the learning curve. I highly recommend checking it all out.
I dont think it replaces Realflow completly - its simply another solution and way of working when solving fluid effects. Heres a large body of water simulation rendered with Krakatoa.
Naiad
3dsmax
Krakatoa
Long time since i didnt upload anything :) finally i got some spear time to do a quick test and try to squeeze naiad to the limit (of my hdd) :)
Main sim
part. count: 135mil (yea 135mil):)
mvs: 0.15
time step: 1/2
calc time: ~18min/frame
hdd space: ~768gb
Splash sim
part count: ~7mil
calc time: ~3min/frame
hdd space: ~21gb
Mesh sim
poly count: 21mil
calc time: ~6min/frame
hdd space: ~62gb
unfortunately i couldnt do the NOT preview coz i have converted directly to vrmesh :)
i was planing to make some modifications but im not sure ill have the time for that coz i wasnt satisfied how i did the splash. will see ;)
Just think about it… What if you were trapped under something heavy and the mouse was out of your reach? Scary, right? That's exactly why we have these keyboard shortcuts so you can still use Vimeo until the help arrives.