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Low poly head with textures that calculated from hipoly model (500.000 quads). textures: 1024x1024 normal map: tangent diffuse map: ao specular map: from ao (lifted contrast)
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45 minutes of work, but this video runs on 4x speed. See the other video for the sculpting of the hi-poly head.
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simple video using blender retopo tool to build mesh using another mesh
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simple video of using hair editor
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rigging a human model in blender
pxl666's blender3D Vtutorials
channel with my blender 3d videos
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