Living Timeline
Squidsoup have been commissioned by At-Bristol, a leading UK science centre, to produce an interactive evolutionary timeline, based on the ideas behind their project Glowing Pathfinder Bugs.
The project brings the last 460 million years of evolutionary development to life, with creatures ranging from spiders, beetles and snails, through ammonites and trilobites to sharks and dinosaurs inhabiting a Mixed Reality ecosystem.
The creatures…
Living Timeline
Squidsoup have been commissioned by At-Bristol, a leading UK science centre, to produce an interactive evolutionary timeline, based on the ideas behind their project Glowing Pathfinder Bugs.
The project brings the last 460 million years of evolutionary development to life, with creatures ranging from spiders, beetles and snails, through ammonites and trilobites to sharks and dinosaurs inhabiting a Mixed Reality ecosystem.
The creatures…
Glowing Pathfinder Bugs, an interactive art project primarily aimed at children, uses projection to visualise virtual bugs on a real sandpit. The bugs are aware of their surroundings and respond to its form in their vicinity. By changing the shapes and forms in the sand, the bugs’ environment is altered in real time, creating a direct form of communication between virtual bugs and real people.
Originally commissioned by PortablePixelPlayground and…
Scapes conjures into being three-dimensional cities, landscapes and abstract architectures purely from sound, software and light. Chimaera-like visions of ephemeral spaces are created and destroyed in real time. They occupy physical space, but only fleetingly. They leave nothing behind when they, and the sounds that spawned them, vanish.
Scapes is a new project part commissioned by Tenderpixel Gallery (London). Tuned software and specifically designed…
Installation at Tenderpixel Gallery, London
FOOTAGE OF THE INSTALLATION HERE: http://vimeo.com/20057023
10th Feb - 5th March 2011
http://squidsoup.org/
http://www.tenderpixel.com/squidsoup.html
A Squidsoup project
Anthony Rowe, Gareth Bushell, Chris Bennewith, Liam Birtles, Alexander Rishaug
Pest Control, a project by squidsoup.org.
Commissioned by Up Projects, funded by Arts Council England for Shangri-La, Glastonbury, 2010.
Music UL-6 by Icarus.
More images: http://bit.ly/d7Tjj2
www.squidsoup.org
www.icarus.nu
Documentation of the first public exhibition of the Ocean of Light hardware, Surface, at the Kinetica Art Fair, London, February 2010. Surface uses minimal visuals and sound to evoke the essence of character and movement. Autonomous entities engage in a playful dance, negotiating the material properties of a fluid surface.
Ocean of Light uses a 3D grid of individually addressable LED lights to evoke presence and movement in a physical space that…
Imagine walking through a space filled with countless points of light, each one contributing to a large moving image that appears all around you, and reacting to you and others.
Ocean of Light is an ongoing research project that explores the creative and immersive possibilities of light-based visuals in physical 3D space - essentially dynamic sculptures made of light.
See also
http://oceanoflight.net/
http://vimeo.com/10462527
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