Inspired by luminescent jellies found off the British Columbia coast, Jelly Swarm mimics their natural, reactive light behaviour.
In the Pacific Ocean, when disturbed, Aequorea victoria release short bursts of calcium which interacts with a photoprotein to create flashes of light.
In the Pacific Canada Pavilion gallery at the Vancouver Aquarium, the public can excite origami jellies into creating beautiful patterns of colour and light using a touch screen controller.
When left alone, free from human intervention, the origami jellies instinctively react to each other. Random, generative displays of drifting coloured glow are triggered, not unlike jellies in their natural environment.
Jelly Swarm overhangs the gallery space. The soft, coloured light emitted by the jellies reflects on the aluminum surface. Viewed from below, the visual effect evokes looking up to the ocean's surface from undersea.
The installation features 94 origami jellies, folded in Tyvek. Each jelly contains…
'MASH NOTES' for the Museum of Vancouver.
For the MOV, we created three different data visualization apps that respond to entries sent live by the public. This video shows an incomplete interface and is an early stage test.
Three street level interactive kiosks each asked a provocative question with two optional answers about the city's architecture and built environment. The public's input was interpreted live through generative animation and projected on large screens at the museum. Other methods for participation included SMS and online at mashnotes.ca
All the answer data will be collected and shared online at the end of the show.
We call this public participation system "Voice It". It includes interactive Voice It kiosks (for public input), Voice It stations (for transmission of interpreted data) and the Voice It table which allows gestural control of content created by participants.
tangibleinteraction.com
@tangibleint
'MASH NOTES' for the Museum of Vancouver.
For the MOV, we created three different data visualization apps that respond to entries sent live by the public. This video shows an incomplete interface and is an early stage test.
Three street level interactive kiosks each asked a provocative question with two optional answers about the city's architecture and built environment. The public's input was interpreted live through generative animation and projected on large screens at the museum. Other methods for participation included SMS and online at mashnotes.ca
All the answer data will be collected and shared online at the end of the show.
We call this public participation system "Voice It". It includes interactive Voice It kiosks (for public input), Voice It stations (for transmission of interpreted data) and the Voice It table which allows gestural control of content created by participants.
http://tangibleinteraction.com
@tangibleint
'MASH NOTES' for the Museum of Vancouver.
For the MOV, we created three different data visualization apps that respond to entries sent live by the public. This video shows an early stage test.
Three street level interactive kiosks each asked a provocative question with two optional answers about the city's architecture and built environment. The public's input was interpreted live through generative animation and projected on large screens at the museum. Other methods for participation included SMS and online at mashnotes.ca
All the answer data will be collected and shared online at the end of the show.
We call this public participation system "Voice It". It includes interactive Voice It kiosks (for public input), Voice It stations (for transmission of interpreted data) and the Voice It table which allows gestural control of content created by participants.
http://tangibleinteraction.com
@tangibleint
Just think about it… What if you were trapped under something heavy and the mouse was out of your reach? Scary, right? That's exactly why we have these keyboard shortcuts so you can still use Vimeo until the help arrives.