All the world's a screen presented at Hangar.org Barcelona and MadLab Manchester on Saturday 28th May 2011. An interactive telematic project created by Paul Sermon and Charlotte Gould from the University of Salford, developed during their residency at the Museu d'Art Contemporani de Barcelona MACBA Study Centre and their studio residency at Hangar.org, a visual arts production centre in Poblenou, Barcelona.
http://alltheworldsascreen.tumblr.com/
All the world's a screen presented at Hangar.org Barcelona and MadLab Manchester on Saturday 28th May 2011. An interactive telematic project created by Paul Sermon and Charlotte Gould from the University of Salford, developed during their residency at the Museu d'Art Contemporani de Barcelona MACBA Study Centre and their studio residency at Hangar.org, a visual arts production centre in Poblenou, Barcelona.
http://alltheworldsascreen.tumblr.com/
Selected line-out video clips from All the world's a screen presented at Hangar.org Barcelona and MadLab Manchester on Saturday 28th May 2011. An interactive telematic project created by Paul Sermon and Charlotte Gould from the University of Salford, developed during their residency at the Museu d'Art Contemporani de Barcelona MACBA Study Centre and their studio residency at Hangar.org, a visual arts production centre in Poblenou, Barcelona.
http://alltheworldsascreen.tumblr.com/
Linked to the Umbro Design Space in Manchester we made our first experiments and tests with 'The seven stages of man' at the MACBA Study Centre in Barcelona as part of Manchester's FutureEverything Festival on Friday 13th May 2011. Allowing audiences to create their own interactive generative cinema experience complete with model sets, costumes and props. By Charlotte Gould & Paul Sermon.
http://alltheworldsascreen.tumblr.com/
Telematic Dreaming was originally produced in June 1992 for the annual summer exhibition entitled 'Koti' at the Kajaani Art Gallery in Finland, linked via videoconference to the Tele Gallery in Helsinki. This full-length 40 minute documentary was produced by Paul Sermon shortly after the premiere of Telematic Dreaming and includes interviews and rare line-out recordings from the opening ceremony. Telematic Dreaming was commissioned by the Finnish…
Picnic in Arcadia was used to link public audiences between the Bluecoat Gallery Liverpool and the University of Shanghai, for the first time via a telematic videoconference connection, as part of the Shang-pool project for the Liverpool Biennial in October 2010.
http://www.paulsermon.org/shangpool/
There's no simulation like home is a large-scale telematic installation using live videoconferencing links to connect audiences at the Fabrica Gallery in Brighton, England. The installation took the form of an English terraced house. Using a walk through narrative sequence, from front door to back door, the audience encounter differing telepresent interfaces in each of the four rooms: the living room sofa, the bedroom, the dining room table and the…
A site-specific telematic installation linking the shower room of the Ewald/Schlaegel und Eisen coal mine in Herten with the Wilhelm Lehmbruck Museum in Duisburg. The images of visitors in the shower room in Herten are mixed with images of the museum visitors in Duisburg and appear on one side of a water screen. Historical film footage of miners showering are projected onto the other side of the water screen. Realised for Connected Cities at the Wilhelm…
Piece: Durées (2011)
Concordia Laptop Orchestra (CLOrk)
Directed by Eldad Tsabary
First public performance, Jan 2011 Montreal – Calgary – Edmonton
A telematic performance by CLOrk with the New Music Ensemble Laptop Orchestra (NuMuLO), directed by Laurie Radford (Calgary) and Scott Smallwood and Mark Hannesson (Edmonton) at the NetTets concert, Jan 29th 2011 organized by Syneme Lab.
Filmed at the Music Department of Concordia University (Montreal)
Performance…
Telematic Art embraces a range of live arts events that utilise global networked technology to extend and experience human to human interaction and connectedness. This channel presents a developing collection of networked art installations, performances, interventions, collaborative arts practice and new creative content.
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