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  1. Terrain


    from flight404 / Liked

    3,737 Plays / / 14 Comments

    Playing around with the derivative of Perlin noise. It is a bit wild at times but is capable of creating great formations with overhangs. About the color... I was trying some stuff with normals that…

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    • video deforming test with OpenFrameworks


      from Tim Knapen / Liked

      236 Plays / / 2 Comments

      Had to build this test, because I couldn't get textures to work on 3D shapes in opengl. Stupid me.. it's suuuuper easy doing this with good ol' OpenFrameworks. Thanks to Zach, Theo,…

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      • Neurosonics Live


        from Chris Cairns / Liked

        336K Plays / / 84 Comments

        Holographic Drumkit and Turntables test. DRUMS: WILL CLARK TURNTABLES: JFB HEADS: BEARDYMAN Huge thanks to Bonnie Anthony, Jordan McGarry and Partizan Darkroom, Remi Dessinges, Neil Mendoza, Daniel…

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        • Augmented Billboards 2: The Artvertiser @ Transmediale 2010


          from Julian Oliver / Liked

          19.2K Plays / / 4 Comments

          Here is documentation of the street exhibition we did for Transmediale 2010 as part of the Future Obscura exhibition. It was the first successful trial of The Artvertiser digital binoculars (aka 'Billboard…

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          • GLSL: Raycasted metaballs on the GPU


            from moka / Liked

            1,163 Plays / / 4 Comments

            this is a quick test to raycast metaballs on the GPU, this is still really slow, but on new hardware with a few optimizations you should be able to render quite alot of metaballs at interactive framerates

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            • Knee Deep - Cinekid 2009


              from Theo Watson / Liked

              11.4K Plays / / 17 Comments

              Knee Deep is an interactive installation that invites children to jump in and explore unexpected worlds of different proportions with their feet. Stomping through a loose narrative that plays with…

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              • 3d Computer Vision: ZCam + openFrameworks + Maya


                from Dr. Woohoo! / Liked

                2,311 Plays / / 8 Comments

                In this experiment, the objective was to port the ZCam's code into an AddOn for openFrameworks and see what I ended up with. The ZCam, which almost made it into commercial production before Microsoft…

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                • Knee Deep - Interactive Installation


                  from zanyparade / Liked

                  2,612 Plays / / 6 Comments

                  Knee Deep invites children to jump in and explore unexpected worlds of different proportions with their feet. The installation combines real-time greenscreening, computer vision and stomp detection. Created…

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                  • (future) Multitouch Cinder sample


                    from flight404 / Liked

                    2,975 Plays / / 7 Comments

                    Still not having much luck convincing multitouch companies to give me their hardware in exchange for better demos. So far, the reception has been quite good until I mention I want them to send me…

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                    • Ocean of Light


                      from squidsoup / Liked

                      Imagine walking through a space filled with countless points of light, each one contributing to a large moving image that appears all around you, and reacting to you and others. Ocean of Light…

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                      • Timetable


                        from Ico Design Partners / Liked

                        5,094 Plays / / 3 Comments

                        Wieden + Kennedy London : Timetable ico, in collaboration with Sidekick Studios, have invented and produced an innovative interactive meeting table. Timetable is an original concept in office furniture…

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                        • toxiclibs showreel 2009


                          from postspectacular / Liked

                          34.8K Plays / / 39 Comments

                          toxiclibs is an independent, open source library collection for computational design tasks with Java & Processing. After almost 3 years of continuous development & refactoring, the collection…

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