I create sculptures that are based on 3D physical simulation I've developed.
My ongoing body of works examines the relationship between the simulated events that I create and their physical manifestation.
Objects of a dense and innovative process, my works seem both real and unreal. I investigate the moment and the environmental situation that demarcates the boundary between an event and its representation.
Each simulation that I create is both animated as well as few frames are fabricated and materialized into physical sculptures, built layer by layer using a type of 3-dimensional printing.
To see my art and read my bio please go to: eyalgever.com