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  1. Wrangle Workshop

    01:31:09

    from Go Procedural / Liked

    11.3K Plays / / 12 Comments

    With the release of 12.5 a few new Surface Operators have been introduced specifically the Wrangle nodes.To paraphrase the documentation “This is a very powerful, low-level node that lets experts…

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    • Mech Part 2

      01:30:00

      from David Richardson / Liked

      11.7K Plays / / 32 Comments

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      • Novedge Webinar #91: Maxwell Render – An Insider’s Look at V3 with Mihai IIiuta

        01:20:45

        from Novedge / Liked

        11K Plays / / 1 Comment

        What it's About This much anticipated major version release of Maxwell Render will be previewed for you by one of Maxwell’s own experts, Mihai Iliuta. Together, we'll walk you through…

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        • Umair Haque @ Daytona Sessions vol. 2 - Constructive Capitalism

          01:11:35

          from Daytona / Liked

          17.9K Plays / / 8 Comments

          February 12, 2009, Stockholm

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          • M10 | First Steps | Particles

            01:05:12

            from Go Procedural / Liked

            16K Plays / / 3 Comments

            This module focuses on Houdini’s two particle systems. The POP SOP and Particle Network. We will quickly explore the POP SOP to get a good understanding on how to create particles and then we…

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            • M03 | First Steps | Procedural Modeling And Digital Assets

              01:04:57

              from Go Procedural / Liked

              15.4K Plays / / 4 Comments

              Now we understand how to use the basic modeling tools it is time to learn how to think as a Houdini artist and create procedural models. We will use the model created in week 2 and derive what an…

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              • Siggraph 2014 Rewind - John Robson: Fake Particles, Fluid Sim and Photorealism for VFX

                01:03:52

                from Cineversity / Liked

                In this presentation, John Robson demonstrates techniques from two projects he worked on with Mirada - advertisements for Vizio and Innova - as well as three separate short film projects he worked…

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                • Gud och moralen - Ett samtal mellan Marcus Birro och Christer Sturmark

                  01:02:09

                  from Hellbom Film AB / Liked

                  3,883 Plays / / 0 Comments

                  I ett samtal mellan Humanisternas ordförande Christer Sturmark och Marcus Birro kommer frågor om tro, det sekulära samhället och moral diskuteras. På vilken grund bör…

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                  • Compositing in After Effects vs. Nuke

                    59:12

                    from School of Motion / Liked

                    19.9K Plays / / 25 Comments

                    For the full description and more info, go to: http://www.schoolofmotion.com/project/after-effects-nuke-compositing/ ----- Join our mailing-list : schoolofmotion.com/newsletter/ ----- Twitter…

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                    • M04 | First Steps | Traditional Animation Tools

                      57:17

                      from Go Procedural / Liked

                      9,739 Plays / / 2 Comments

                      This module will focus on Houdini’s traditional Keyframe animation tools. We will learn how to do keyframe animation, explore Houdini’s Channel Editor, how to create Channel Groups, and…

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                      • Bonus | First Steps | Lsystems

                        56:43

                        from Go Procedural / Liked

                        7,852 Plays / / 5 Comments

                        In this bonus lesson, you will learn how to work with Houdini's LSystem tools. LSystems offer a formal grammar used to model the growth process of plant development.

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                        • Intro to UVs in BodyPaint

                          55:55

                          from Chicago C4D / Liked

                          66.1K Plays / / 16 Comments

                          Unraveling the world of UVs. There is a lot to know about working with UVs, and I don't know it all. But I try and explain enough for the average user to start working with it! Also I model a…

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