Videos 1-12 of 142
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9 days ago
Filmed off the monitor using a point and shoot. Not great quality but shows off the performance.
2 months ago
Test render from the Fuji project I have been working on. Took a near two month 'break' but I am back at it full force. Currently, the application runs at 45 to 60 fps full screen. It even does pretty […]
4 months ago
Made with (codename) Flint, a C++ framework being developed by Barbarian Group. Another exercise to help me learn the ropes. Decided to port my old particle source code from Processing over to C++. Made […]
4 months ago
Made with (codename) Flint, a C++ framework being developed by Barbarian Group. Another exercise to help me learn the ropes. Decided to port my old particle source code from Processing over to C++. Made […]
4 months ago
Made with Flint, a C++ framework being developed by Barbarian Group. No audio. Continuing my C++ studying. Andrew Bell thought it would be a good next step to port my Java force studies to C++. The concepts […]
4 months ago
Made with a Barbarian Group C++ framework. No audio. Slowly making the transition over to C++ thanks to an internal framework being developed by a team at the Barbarian Group led by Andrew Bell (http://www.drawnline.net). This […]
5 months ago
Made with Processing. No audio. Quite boring, actually. Just showing the wind with none of the other content turned on. The wind moves along the ground paying attention to the slope. It will divert around […]
5 months ago
Made with Processing. No audio. Barbarian Group installation study. Runs 1440x900 at 30fps. Plenty of room to further optimize. No LOD restrictions implemented yet. Additionally, objects behind camera […]
5 months ago
Made with Processing. No audio. Creating believable trees with code. Part of a larger forthcoming installation piece.
7 months ago
Made with Processing. Audio by Fever Ray ("Triangle Walks" from self titled album). Strapped a couple dozen snakes to an undulating inverted bell and instant jellyfish. The tentacles repel each other […]
7 months ago
Made with Processing. Audio by Fever Ray ("Concrete Walls" excerpt off Fever Ray). Working in the shader to see what new tricks there are to play with. Probably going to try adding magnetic repulsion […]

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