• Peter Quiambao Jr. 1 month ago
    As both a HUGE fan of Vimeo and the service they provide free of charge and a hardcore gamer, I am extremely conflicted over this decision. I use my Vimeo account to showcase videos that I made to help express myself artistically and to enjoy the creative expressions of my fellow Vimeo members. I understand that video game content tends to be longer that most of the content on Vimeo, but banning it because it puts more stress on your equipment is unfair to video game. I do not want to suggest lowering your upload limit, but I'd rather have you guys do that instead of banning a specific genre of content.

    Also, citing the ban of video game content for a "lack of creative expression" (with the exception of Machinima) shows a lack of respect and knowledge for the time and skill it takes to put these videos together. For example, a well put together montage that displays a person's skill in particular game is not that different from Jordan Clarke's "Human Movement In Light," which is extremely popular on Vimeo and a favorite video of mine. Both have someone showcasing his or her talents. Both involve create editing. Both take a lot of time and effort to put together.

    Also, one might argue that the majority of video game content does not have the previously mentioned qualities of a good video. However, the same could be said for most of the content on Vimeo period. It takes a lot of work to make a high quality video, and if the majority of video game content doesn't live up to that kind of standard, video game content on Vimeo as a whole shouldn't suffer for it.
  • Brett Clements 1 month ago
    Dude. You didn't create it. You pirated it. The vision was created by artists; you're just playing with yourself. Literally.

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  • infinityloop 1 month ago
    i have also allready started an thread about the very same topic :)

    vimeo.com/forums/topic:6848
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  • Ordinal Malaprop 1 month ago
    I am very concerned about this. I use Vimeo for nothing other than showing cinema based on source material taken from Second Life (which is of course not a game but I doubt the difference will be noted). I have also spent some time promoting Vimeo over other video hosting sites as I have always felt that it provided a much better service and environment.

    Paragraphs such as:

    "We currently do not feel that Machinima films fall under the category of gaming videos described above and, therefore, assuming compliance with our site's general terms & conditions, we will continue to accept such videos on Vimeo. We are not, at this time, banning films that fall into the Machinima genre."

    do not really reassure me - there are far too many "at this time"s there.

    If the issue is that people are dumping enormous video files into Vimeo and it can't cope with it then by all means change the way the upload cap works, but quite frankly even if I were to record an hour of my wandering around Second Life and doing nothing of interest then upload that, it would be just as "valid" as somebody who uploaded themselves wandering around the place where they lived or an hour of them playing with their cat.
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  • thaumata 1 month ago
    I couldn't say it more eloquently than Ordinal, but I do agree with her whole heartedly.
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  • ZoeConnolly 1 month ago
    I agree with Ordinal Malaprop. I too use Second Life (SL) as an engine to create machinima.

    This is extremely disappointing to those of us who create all manner of media using SL as our stage.

    Please reconsider this decision.
  • Blake Whitman staff 1 month ago
    If you read the blog post you will see that we allow Machinima.
  • Ordinal Malaprop 1 month ago
    In terms _very_ qualified with "at the moment", and you do not define "machinima" either. I am not sure that I can take the risk without a few more details quite honestly.
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  • Eugenia Loli-Queru 1 month ago
    I think Vimeo did the right thing banning these gaming videos. To me, these are "lesser" videos, not as creative as a short movie is which consists of brand new images and possibly direction. And besides, we need to look at what vimeo really is apart from the random birthday-shooting random shooter: it's a filmmaker's hide out. Many big directors are here with demo reels, while they actually snob youtube. So Vimeo has this underground feel of filmmaking community. And frap games just don't look right here. Not because frap game videos are bad, but because they don't fit here as much.

    And by taking away most of the tanscoding servers' time and leaving normal videos out in the cold, I think they had it coming to be removed.
  • The Mobopolitan 1 month ago
    "it's a filmmaker's hide out"

    Sorry, but there is pretentious and then there is pretentious.

    If Vimeo wants to cut out the pixelated videos because of bandwidth and server space reasons, fine. Maybe they lacked a scalability roadmap.

    But having seen the home videos, the talking heads vlogs and the "Look, I filmed a famous person at a convention" vids, please do not use "a certain level of quality" as an excuse.
  • Peter Quiambao Jr. 1 month ago
    As much as I really appreciate all the work Eugenia has done for both the Vimeo community and the HV20/HV30 community, I have to agree that seeing video game content as lesser videos is pretty pretentious. I can find TONS of extremely dumb videos on Vimeo that really don't live up to your whole "Vimeo is a filmmaker's hideout," but I decided not to put them in my original post cause I didn't want to insult those who uploaded them.

    I don't see how DIY dolly videos and a video of a farting naked girl in a bath tub is more artistic than video game montages, which is just like when a band makes a music video. It's people displaying their skills in a creative and artistic manner.
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  • Ramses 1 month ago
    The decision is very backwards-thinking, and speaks to the lack of scalability of Vimeo's business model. You would think that Vimeo would welcome new customers.

    To claim gaming videos don't "fit" is a bit of an absurdity when you consider exactly how much power Vimeo has to categorize and filter content. If someone browsing the website doesn't want to see the gaming videos, there's no reason they should ever have to.

    The reality is that Vimeo just can't handle the demand from customers to host content. That's why there's a weekly upload cap to begin with. People have more stuff they want to upload than their business model will allow.
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  • Zac Boyet 1 month ago
    I can't say I enjoy the videos since most of them are pretty boring and not creative in the least aside from those that tell a story but then those are still allowed anyway. That being said I don't have a problem with them on the site I just won't watch them. If they are in danger of comprimising vimeo's quality though it is good they are gone and they won't be missed.
  • Peter Quiambao Jr. 1 month ago
    I think by the very fact that many people are here complaining about the decision proves that video game content WILL be missed.
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  • SkinnyK 1 month ago
    Stop being elitist, your a video hosting service for goodness sake. I dont go to youtube because I like your service better! Now you want to turn me away? Thanks.

    @Zach
    Vimeos quality? No one is paying for anything, so far I don't see any real revenue models, and before they can even get millions of users they start outcasting. This is not some fantasy drama, golf clap club.
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  • Videos by Kerry 1 month ago
    Just because they host videos here doesn't mean it should be a free for all to upload anything & everything.

    I believe people think that because youtube does it then everyone else should too. Well, youtube is crap & full of a lot of garbage. And about half the comments are straight up retarded/immature. You guys know its true.

    Just saying, you gotta drawl the line at some stuff. Vimeo isnt trying to be another youtube or Stage6, thank God.
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  • Paul Brown 1 month ago
    My video was an interview of a video gamer. Why was it removed? vimeo.com/1438488
  • Soxiam staff 1 month ago
    was it removed? i can play this video fine.
  • Paul Brown 1 month ago
    yea, turns out it was a latency issues realted to the BYOC LAN. It was not removed and plays fine on the internet. Fast and helpful response from the Vimeo support team!
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  • Andreas Hornig 1 month ago
    Hi,

    we done a video taken from a computer-game to show the result of our tutorial on our site. it's a tutorial about FRAPS and how to use it to screencaputure hd-videos directly in games. to not just present it in textform we added the video, so that people could see something and this video was uploaded here.

    it's rather short, because it's just for representing, but I hope it will stay here.

    it's not on me judging other video related videos here, I don't know where to draw the line between an artistic approach to videogames or just showng a moving "demo".
    but I would like to point out that banning a hole "genre" isn't good.

    greets, Andreas
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  • Dave Navarro 1 month ago
    Am I guess from this thread that the Vimeo staff does not participate in open discussions?
  • Andrew Pile staff 1 month ago
    We do, but there's nothing new to talk about. This has already been covered in the 900+ responses to the blog post.
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  • Dan Putz 1 month ago
    And we still haven't gotten the real reason. Buck up chaps. You're responses are as flimsy as knock-off brand cellophane wrap.
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  • ER1CKSON 1 month ago
    I'm struggling to see how someone making Kraft Dinner in HD is allowed, but, an intricately made video game montage is shunned.

  • Peter Quiambao Jr. 1 month ago
    Exactly. Watch how people will go to great lengths to explain how that's art and then just dismiss a montage just like that.
  • ER1CKSON 1 month ago
    I'd love to hear an explanation from one of the staff members on how boiling water and adding noodles is art...lol.

    I can understand video walkthroughs or just a simple game replay with no editing being removed...no problems there. But, they're just lumping anything game related into one gigantic pot. Mind boggling...

    I'd rather just hear the plain truth instead of being told it's a resource issue. You can't tell me that the standard def videos I've submitted take up MORE room than an HD video.

    I'm sooooo happy I dropped over 2 grand in hardware and software the last month to make Hi-Def montages only to find out that this site will no longer allow them. I might as well have just flushed the 2 grand directly down the toilet.
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  • snaketus 1 month ago
    I got little pissed off because this, my latest video got removed. I just wondering how my other videos are still in vimeo, they are all about video gaming. Whatta hell is that? Gamers do watch gaming videos, for tips, guides, machinima etc. I will never upload video to this site again. Just need to make my videos under ten minutes in the future so bigger audincies are waiting in certain video site. And someone said there "So Vimeo has this underground feel of filmmaking community. And frap games just don't look right here" Lol, you don't have to watch them! Goodbye, long live vimeo with these policies.
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  • Jef Jones 1 month ago
    Ho hum... I just joined here today on the recommendation of an existing member. It seems I wasted my time...

    Oh well, plenty more fish in the sea.
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  • Jelle Mees 1 month ago
    I've seen silly home-video's and people filming grass in HD. That crap doesn't get removed but I record for hours, edit all of that and I risk getting my video's removed because it's ingame footage?
  • Peter Quiambao Jr. 1 month ago
    Preaching to the choir buddy, I haven't uploaded any of my footage, but suffice to say, I've put just as much work in my video game footage as I have in my regular footage.
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  • shrox 1 month ago
    I work as an art director of video games. Honestly, posting a video of your gameplay is pretty lame. Read a book, go outside and fly a model airplane. Unless you are showing a bug, or some special trick move that someone else can pick up and use, fine. But just show those few seconds, don't bore the victim, or I mean, viewer with 10 minutes of drek.
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  • Andrew Ashcroft 26 days ago
    What an absurd decision... I will never use Vimeo again.
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  • Ashley Smart 26 days ago
    Can I sum up the comments?

    1. "But people post big videos of grass/cats/paint-drying/etc."

    So?

    2. "I spend lots of time on my videos"

    So?

    3. "But we're conducting our video skate tournament/race time-trials/etc."

    So?

    4. "I don't have the video anymore"

    So?

    5. "You'll lose a lot of people"

    Even if true: So?

    6. "Look, here's a video of a game someone made/an animation/etc. - you'll delete that"

    No. Read the blog post.

    7. "Staff never respond"

    They do, it's just they have six or so people trying to placate a horde of dysentric, braying giraffes.

    8. "I'm never going here again"

    Bye.
  • Peter Quiambao Jr. 26 days ago
    Can I sum up your comment?

    "I don't seem to understand that these people are offended because their way of using Vimeo was deemed unworthy, while other uses for Vimeo seem just as or even more pointless. Because of my lack of understanding and/or empathy, I'd rather submit a semi-witty post instead of actually adding to the discussion."

    We're all entitled to our own opinion though, so it's all good in the hood if you feel that way :D
  • Blake Whitman staff 25 days ago
    lets keep it civil Ashley, thx.
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  • Larry Phillips 25 days ago
    In other words:

    9. Talentless live-action hacks dance and gloat like they won a contest, then post arrogant witless replies here just to kick fellow artists / hobbyists while they are down.
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  • I think Vimeo doesn't want to bring in the "obsessed video game foul mouthed 12 year olds" here. I mean how hard is it to create a story using video games?
    I bet if your really creative with your "intricately made video game montage" you can edit in a story and the montage could be highlights in an epic.



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