Videos Paul Griswold likes
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Fabric Engine PYSG: Hair Simulation + Alembic Export
05:09290 Plays / 9 Likes / 1 Comment
This video shows the new hair simulation operators in action in conjunction with the AlembicExportManager. Together with the DCC deep integrations (for example for Maya) this will allow interactive…
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07:501,163 Plays / 38 Likes / 20 Comments
hehe, it's time to create good shatter , without shitty voronoi PS sorry for video artefacts and this zooming.../= If you want to try Implosia and Booleans - join our Beta at http://www.exocortex.com/plugins/implosiafx
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ICE Deep Sea Creature - Making Of
01:344,238 Plays / 231 Likes / 13 Comments
This video demonstrates the process of creating and animating a procedural deep sea like creature. Starting as a research and development project on wrinkles, my main focus got attracted by the…
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Pinart Compound: The Breakdown
16:221,647 Plays / 38 Likes / 9 Comments
This is just a breakdown, a tutorial of sorts, on using the pinart compound and creating it from scratch. This is a very simple application of ICE, but I hope others will learn something from this.…
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05:031,438 Plays / 86 Likes / 20 Comments
Combining a few ICE tricks to drive a face directly in XSI from a video file. If you want to make one, This particular head cam rig was made from a hard hat and a Metal rod with some wood on the…
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11:28676 Plays / 29 Likes / 6 Comments
demonstrating mixing shapes in ICE using scene parameters such as rotation and translation within ICE rather than expressions. Also showing a simple example of why ICE is superior to the usual way…
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Fabric Engine PYSG Realtime Chroma Keying.
02:22218 Plays / 7 Likes / 0 Comments
This video demonstrates the use of GLSL for realtime chroma keying. We are in closed alpha and will move into beta soon. Please contact beta@fabricengine.com if you would like to participate.
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16:07464 Plays / 12 Likes / 1 Comment
Phil presents an overview of Fabric's character tools in the PyQt framework. If you'd like to take part in our testing program, please email beta@fabricengine.com
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Nihonbashi Koukashita R Keikaku
01:21120K Plays / 2,263 Likes / 75 Comments
Tumblr version : http://nkrk.tumblr.com/ Director : Takuya Hosogane http://www.hsgn.tk/ Storyboard : Takuya Mitomi http://kemuhoko.tumblr.com/ Music : Jin http://jinjinsuruyo.blog.fc2.com/ Total…
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01:3228.9K Plays / 676 Likes / 24 Comments
Making of Nihonbashi Koukashita R Keikaku https://vimeo.com/39758142
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04:311,167 Plays / 34 Likes / 12 Comments
Motion Tools is set of tools (compounds and little scripts) to aid Softimage Motionographers. Main focus in this build was to revvamp modfiiers and menus, both in code and functionality. Menus…
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CrowdFX for Softimage 2013 (Famous Logo)
00:331,194 Plays / 33 Likes / 10 Comments
I made this setup based on an idea from Mark Schoennagel. It was a good test for the goal system and the collision avoidance solver. (Final render and tweaking by Mark).
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