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  1. Masterclass | Building Fluid Solvers from Scratch

    01:01:57

    by Go Procedural / Added

    1,634 Plays / / 7 Comments

    Designed for artists that want to understand how fluid solvers work, senior mathematician Jeff Lait walks you through the process of creating both grid and particle-based fluid solvers from scratch.…

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    • M09 | First Steps | Custom Shaders

      58:04

      by Go Procedural / Added

      537 Plays / / 1 Comment

      Using the Mantra Surface Shader is great but what if you want to create your own custom look or what if you do not want to use bitmaps created in Photoshop as your material. This week we dive into…

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      • M8 | First Steps | UVs and Materials

        52:02

        by Go Procedural / Added

        700 Plays / / 0 Comments

        As Henry Ford once said you can have a Model-T in any color as long as it’s black. Well, up to now we have created nice models as long as they are gray. In this module we change all that. We will…

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        • M07 | First Steps | Lights, Camera, Render

          01:00:48

          by Go Procedural / Added

          1,809 Plays / / 1 Comment

          This module will start by blocking out your shot. We will explore the different parameters that are utilized in a Houdini Camera. We will then focus on understanding how to set up lights in Houdini.…

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          • M06 | First Steps | Understanding Attributes & Variables

            51:12

            by Go Procedural / Added

            1,413 Plays / / 0 Comments

            It is said that once you understand how attributes work you will never want to go back to any other 3D Animation package. The time has come. This module focuses on understanding point, primitive,…

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            • White Water FX for FLIP Fluids

              29:16

              by Go Procedural / Added

              1,249 Plays / / 2 Comments

              This webinar will introduce you to the power and ease-of-use of using FLIP fluids in Houdini. Senior Production Consultant Judith Crow introduces you to the power of Houdini 12's faster solver and…

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              • Houdini Mantra | Waterfall

                29:14

                by Go Procedural / Added

                3,254 Plays / / 8 Comments

                In this lesson, you will learn how to apply materials and render a FLIP Fluid waterfall. This will include the design of the materials for the water and the splashes and the creation of render passes…

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                • M05 | First Steps | Procedural Animation & Expressions

                  59:37

                  by Go Procedural / Added

                  1,836 Plays / / 1 Comment

                  Keyframe animation is great but this module focuses on one of Houdini’s core strengths - Procedural animation and expressions. We will be learning all sorts of expressions to drive your animations.…

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                  • M04 | First Steps | Traditional Animation Tools

                    57:17

                    by Go Procedural / Added

                    1,762 Plays / / 1 Comment

                    This module will focus on Houdini’s traditional Keyframe animation tools. We will learn how to do keyframe animation, explore Houdini’s Channel Editor, how to create Channel Groups, and understand…

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                    • M03 | First Steps | Procedural Modeling And Digital Assets

                      01:04:57

                      by Go Procedural / Added

                      1,963 Plays / / 1 Comment

                      Now we understand how to use the basic modeling tools it is time to learn how to think as a Houdini artist and create procedural models. We will use the model created in week 2 and derive what an…

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                      • M02 | First Steps | UI & Modeling

                        01:21:19

                        by Go Procedural / Added

                        2,116 Plays / / 1 Comment

                        In this module we will delve deeper into Houdini’s unique user interface and become comfortable using Houdini’s traditional modeling tools. Building a small hard surface model, we will learn how to…

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                        • M01 | First Steps | Intro Workshop

                          55:37

                          by Go Procedural / Added

                          3,006 Plays / / 4 Comments

                          The objective of this class is to help you become familiar with the Houdini interface and comfortable navigating around Houdini. We will work together through a few basic examples as we study how…

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